Ship: Difference between revisions
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;Ships | ;Ships | ||
:The ship is the basic unit in the game | :The ship is the basic unit in the game. | ||
The ships in the game have several parallel classification systems: | The ships in the game have several parallel classification systems: | ||
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The game features the following ship classes: | The game features the following ship classes: | ||
*[[Interceptors]] - designated by a triangle | *[[Interceptors]] - designated by a triangle {{Recon}} {{Covert Ops}} {{ECM}} | ||
*[[Fighters]] - designated by a diamond | *[[Fighters]] - designated by a diamond {{Gunship}} {{Command}} {{Tackler}} | ||
*[[Frigates]] - designated by a square | *[[Frigates]] - designated by a square {{Guard}} {{Engineering}} {{Long Range}} | ||
*[[Destroyers]] - designated by a pentagon {{Suppressor}} | |||
Technological level - specifies the "attributes" of the ship: the strength of armor and shields, | Technological level - specifies the "attributes" of the ship: the strength of armor and shields, |
Latest revision as of 07:47, 9 April 2024
- Ships
- The ship is the basic unit in the game.
The ships in the game have several parallel classification systems:
- Class
- defines the size of the ship, the task in a battle, number of weapons, its characteristics and unique skills.
The game features the following ship classes:
- Interceptors - designated by a triangle
- Fighters - designated by a diamond
- Frigates - designated by a square
- Destroyers - designated by a pentagon
Technological level - specifies the "attributes" of the ship: the strength of armor and shields,
- tactical and technical characteristics, the number of slots for modules,
- the maximum technological level of equipment,
- the number of levels of synergy and ship priece and maintenance priece.
- Technological level
- is indicated by a Roman number from I to IV on the ship. The short form is called Tier. In most cases the technological level is written like this: "T2" - T stands for Tier and the 2 for the second technological level.