PvE mission «'Blackwood' Shipyard»: Difference between revisions
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=Intro= | [[File:blackwood_shipyard_1_image.jpg|right|500px]] | ||
==Intro== | |||
'''Sector''': [[Former Imperial sectors]]<br/> | |||
'''System''': [[Menar]]<br/> | |||
'''Location''': [['Blackwood' Shipyard]]<br/> | |||
'''Min. clearance level''': 1<br/> | |||
'''Ship ranks''': 1-17 | |||
==Task== | |||
It is in this sector that one of the most famous shipyards of “Blackwood” corporation is located. And it became famous because this is where the AI “Ariadne” was developed, which launched its creators to the world market. | |||
Ironside's fighters are planning an attack on the “Ariadne”. If they can figure out how to completely control it, it could be the beginning of our end. | |||
The | The empire cannot send its forces right now, so it offers a contract to all mercenaries. You need to protect the “Blackwood” shipyard from the attack of bandits. | ||
==Stages== | |||
To complete a mission, you must complete a sequence of goals. Mission supervisor is [[Erik Holst]]. | |||
'''Goal №1''' - Destroy all enemy ships and don't lose three control stations. | |||
'''Goal №2''' - Destroy 3 navigational stations. | |||
'''Goal №3''' - Take down the experimental 'Punisher' prototype ship. The integrity of control stations does not matter.<br/> | |||
'Punisher' uses the module [[Boarding charger]].<br/> | |||
During the mission: | |||
*Player - constant hull (10 pts. every 0.2 sec.) and shields (5 pts. every 0.2 sec.) regeneration and increased damage dealt by main weapons (30%). | |||
*Enemies - appear in small groups from different points in small groups. <br/> | |||
==Special Enemies== | |||
On the first and second stages, several particularly strong enemies appear. | |||
On the third, the summoned reinforcements consist entirely of strong enemies. | |||
Punisher uses an extremely powerful pulsar that deals thermal damage to all mercenary ships at any distance. Its frequency of use is low. You must hide behind an obstacle to defend against it. There will be an alert before the attack. | |||
==Gameplay== | |||
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;"> | |||
<embedvideo service="youtube" dimensions="500x240" alignment="center">https://www.youtube.com/watch?v=LafD4j3_XoM</embedvideo> | |||
</div> | |||
==Tactical map== | |||
[[File:PvE mission «'Blackwood' Shipyard» (map).jpg|800px]] | |||
==Mission panorama== | |||
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|align="center"|[[File:Specops_button_icon.png|link=SPECIAL_OPERATIONS|78px]] | |||
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|align="center"|[[File:Leagues_button_icon.png|link=Portals and Tournaments|78px]] | |||
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|align="center"|[[File:Open_Space_button_icon.png|link=Open Space|78px]] | |||
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[[Category:Missions]] |
Latest revision as of 09:57, 24 May 2024
Intro
Sector: Former Imperial sectors
System: Menar
Location: 'Blackwood' Shipyard
Min. clearance level: 1
Ship ranks: 1-17
Task
It is in this sector that one of the most famous shipyards of “Blackwood” corporation is located. And it became famous because this is where the AI “Ariadne” was developed, which launched its creators to the world market.
Ironside's fighters are planning an attack on the “Ariadne”. If they can figure out how to completely control it, it could be the beginning of our end.
The empire cannot send its forces right now, so it offers a contract to all mercenaries. You need to protect the “Blackwood” shipyard from the attack of bandits.
Stages
To complete a mission, you must complete a sequence of goals. Mission supervisor is Erik Holst.
Goal №1 - Destroy all enemy ships and don't lose three control stations.
Goal №2 - Destroy 3 navigational stations.
Goal №3 - Take down the experimental 'Punisher' prototype ship. The integrity of control stations does not matter.
'Punisher' uses the module Boarding charger.
During the mission:
- Player - constant hull (10 pts. every 0.2 sec.) and shields (5 pts. every 0.2 sec.) regeneration and increased damage dealt by main weapons (30%).
- Enemies - appear in small groups from different points in small groups.
Special Enemies
On the first and second stages, several particularly strong enemies appear.
On the third, the summoned reinforcements consist entirely of strong enemies.
Punisher uses an extremely powerful pulsar that deals thermal damage to all mercenary ships at any distance. Its frequency of use is low. You must hide behind an obstacle to defend against it. There will be an alert before the attack.