Dvergr: Difference between revisions
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|ShipName = Dvergr | |ShipName = Dvergr |
Revision as of 13:28, 29 June 2016
Survivability* | 6863 |
Hull | 4037 |
Shield | 2448 |
Energy | 268 |
Speed | 322 |
Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Sensor range increased by 100%.
Weapons | |
50px|link=Двойной дефлектор | |
Active modules | |
Ship modifiers |
Special module |
Buying price | 70000 |
Selling price | 17500 |
* All specifications are shown for the ship with the maximum level of experience (5) without equipment
General information
Faction: Империя
Class: Перехватчик
Role: Разведка
Rank: 2
Description
Корабли разведки должны проникать в тыл врага и засекать его корабли благодаря высокой дальности обзора и скорости захвата объектов. Спец-модуль позволяет быстро перемещаться по полю боя.
Учебно-тренировочный истребитель военно-космических сил Империи. Первый корабль любого пилота Империи, надежный и неприхотливый. Дешев в производстве и эксплуатации, за счет чего имеет широкое распространение в частях полиции и отрядах планетарной самообороны. Разрешен к продаже негосударственным организациям.
Available equipment
Weapons
ERROR: invalid ship class $shipClass_text$
Missile slot
ERROR: invalid ship class $shipClass_text$
Active Role Modules
ERROR: invalid ship class $shipClass_text$
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||
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