Axe-X S: Difference between revisions
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|energy_regen_mul = 25% | |energy_regen_mul = 25% | ||
|energy_regen_mul_synLvl = 2 | |energy_regen_mul_synLvl = 2 | ||
|module_command_energy_cost_mul = | |module_command_energy_cost_mul = 20% | ||
|module_command_energy_cost_mul_synLvl = 4 | |module_command_energy_cost_mul_synLvl = 4 | ||
}} | }} |
Revision as of 02:51, 25 September 2016
Survivability* | 11995 |
Hull | 3538 |
Shield | 7285 |
Energy | 445 |
Speed | 239 |
Available from the beginning:
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Energy consumption of "Command modules" reduced by 20%.
Weapons | |
Active modules | |
Ship modifiers |
Special module | File:Energyshieldcommander.png |
Buying price | 70000 |
Selling price | 17500 |
* All specifications are shown for the ship with the maximum level of experience (5) without equipment
General information
Faction: JERICHO
Class: Fighter
Role: Command
Rank: 2
Description
Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
10 | 40 | -20 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||
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