Special module: Difference between revisions
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| width="20%" | [[File:Recon.png|50px]] '''[[Recon]]''' | | width="20%" | [[File:Recon.png|50px]] '''[[Recon]]''' | ||
| width="80%" | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | width="80%" | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Recon micro warp.png]]</td><td>'''Microwarp engine'''<br />Charges up, then makes a long-range jump.<br><font size=1>Jump distance is based on ship velocity * 28 for 2 seconds, e.g. (ship speed 200m/sec * 28)*2 = 11,200m jump distance.</font></td></tr></table> | ||
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| [[File:Covert Ops.png|50px]] '''[[Covert Ops]]''' | | [[File:Covert Ops.png|50px]] '''[[Covert Ops]]''' | ||
| <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Covert ops plasma web.png]]</td><td>'''Plasma web'''<br />Deals thermal damage over time</td></tr></table> | ||
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| [[File:ECM.png|50px]] '''[[ECM]]''' | | [[File:ECM.png|50px]] '''[[ECM]]''' | ||
| <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Ecm mefg.png]]</td><td>'''Metastable Energy Field Generator'''<br />Makes your ship invulnerable, then releases a pulse that disables nearby enemies</td></tr></table> | ||
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| width="20%" | [[File:Gunship.png|50px]] '''[[Gunship]]''' | | width="20%" | [[File:Gunship.png|50px]] '''[[Gunship]]''' | ||
| width="80%" | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | width="80%" | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Gunship overdrive.png]]</td><td>'''Overdrive'''<br />Increases speed, firing rate and energy regeneration speed for a short time</td></tr></table> | ||
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| [[File:Tackler.png|50px]] '''[[Tackler]]''' | | [[File:Tackler.png|50px]] '''[[Tackler]]''' | ||
| <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Tackler chamelion.png]] </td><td>''' ODG 'Chameleon''''<br />Optical distortion generator. Renders ship invisible to sight and sensors for a short period</td></tr></table> | ||
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| [[File:Command.png|50px]] '''[[Command]]''' | | [[File:Command.png|50px]] '''[[Command]]''' | ||
| <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Command diffusion shield.png]] </td><td>'''Diffusion Shield'''<br />Absorbs damage at the expense of energy for a short time.</td></tr></table> | ||
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| width="20%" | [[File:Long Range.png|50px]] '''[[Long Range|Empire LRF]]''' | | width="20%" | [[File:Long Range.png|50px]] '''[[Long Range|Empire LRF]]''' | ||
| width="80%" | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | width="80%" | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Lrfe desintegrator.png]]</td><td> '''Disintegrator'''<br />Sniping long range thermal weapon</td></tr></table> | ||
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| [[File: Long Range.png|50px]] '''[[Long Range|Jericho LRF]]''' | | [[File: Long Range.png|50px]] '''[[Long Range|Jericho LRF]]''' | ||
| <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Lrfj guided torpedo.png]]</td><td> '''Guided torpedo'''<br />Guided long range thermal missile</td></tr></table> | ||
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| [[File: Engineering.png|50px]] '''[[Engineering]]''' | | [[File: Engineering.png|50px]] '''[[Engineering]]''' | ||
| <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Engineering combat drones.png]]</td><td>'''Combat Drones'''<br />Passively constructs drones that deal thermal damage at short range. Use to overload a drone, repairing nearby ships</td></tr></table> | ||
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| [[File:Guard.png|50px]] '''[[Guard]]''' | | [[File:Guard.png|50px]] '''[[Guard]]''' | ||
| <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File: | | <table border="0" cellpadding="1" cellspacing="0"><tr><td>[[File:Guard phase shield thermall.png]] </td><td>'''Phase shield'''<br />Increase shield's resistance to the chosen damage type.<br><font size=1>Increased resistance is always on, 'using' the modules switches the damage type : Thermal > EM > Kinetic > Thermal ...</font></td></tr></table> | ||
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[[Category:Modules]] | [[Category:Modules]] |
Revision as of 10:17, 24 March 2019
Each role has a different special module built in to the ship. By default they are activated with F.
Interceptor Modules
Recon |
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Covert Ops |
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ECM |
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Fighter Modules
Gunship |
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Tackler |
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Command |
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Frigate Modules
Empire LRF |
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Jericho LRF |
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Engineering |
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Guard |
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