PvE mission «Operation 'Ice Belt'»: Difference between revisions

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[[File:ice_belt_1_image.jpg|right|1000px]]
[[File:ice_belt_1_image.jpg|right|500px]]
=Intro=
==Intro==
Map: Ice Belt, Olympus system; Allowed ranks: 10-15
'''Sector''': [[Former Federation sectors]]<br/>
'''System''': [[Olympus]]<br/>
'''Location''': [[Ice Belt]]<br/>
'''Min. clearance level''': 7<br/>
'''Ship ranks''': 1-17<br/>


Players will have to prevent the Cartel from repairing their Dreadnought so they can't attack the Federation system anymore.


==Task==
The Cartel has made great effort to attack the Federation systems, as they have a powerful fleet of ships in their possession. During the invasion, the Aliens attacked the Cartel flagship — it was seriously damaged, yet still retained combat capability... The Cartel is repairing the Dreadnought to continue the attack. And we don't want that to happen, do we? Since all the Federation fleet forces have been sent to defend the systems from the invasion, it is vital to prevent the Cartel from restoring the dreadnought and using it to continue attacks on our positions.
==Stages==
===The first stage===
===The first stage===
Requires players to take down 10 Missile defense turrets, they fire missiles at high velocity dealing thermal damage, they will also be defended by numerous plasma turrets and Cartels ships.
Requires players to take down 10 Missile defense turrets, they fire missiles at high velocity dealing thermal damage, they will also be defended by numerous plasma turrets and Cartels ships.
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===The third stage===
===The third stage===
The last stage requires players to take down the Cartel Destroyer (Jericho frigate ship model, not related to the suppressor class). It has a powerful Singularity Cannon, not as powerful as the Baron's one, but with higher firerate and projectile speed.
The last stage requires players to take down the Cartel Destroyer (Jericho frigate ship model, not related to the suppressor class). It has a powerful Singularity Cannon, not as powerful as the Baron's one, but with higher firerate and projectile speed.


==Strategy==
==Strategy==
On the first stage LRFs are recommended for sniping down the turrets, the second stage, Recons are best for beacon capture, as for the last stage, Engineers are advised for their healing abilities.
On the first stage LRFs are recommended for sniping down the turrets, the second stage, Recons are best for beacon capture, as for the last stage, Engineers are advised for their healing abilities.


=Sector panorama=
<html><iframe width='1280' height='720' src='https://roundme.com/embed/2239/6654' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></html>


=Gameplay=
==Gameplay==
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
<embedvideo service="youtube" dimensions="500x240" alignment="center">https://www.youtube.com/watch?v=VPz5itzIvoY</embedvideo>
<embedvideo service="youtube" dimensions="500x240" alignment="center">https://www.youtube.com/watch?v=VPz5itzIvoY</embedvideo>
</div>
</div>
==Tactical map==
[[File:PvE mission «Operation 'Ice Belt'» (map).jpg|1000px]]
{| border="0" align="center" width="100%"
|height="5"|
|}
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
{| border="0" align="center" width="100%"
    |-
    |height="0"|
    |-
    |width="100"|
    |align="center"|[[File:Specops_button_icon.png|link=SPECIAL_OPERATIONS|78px]]
    |width="10"|
    |align="center"|[[File:Leagues_button_icon.png|link=Leagues and Tournaments|78px]]
    |width="10"|
    |align="center"|[[File:Pvp_button_icon.png|link=PvP Arena|275px]]
    |width="10"|
    |align="center"|[[File:Coop_button_icon.png|link=Skirmish (CO-OP)|275px]]
    |width="10"|
    |align="center"|[[File:Open_Space_button_icon.png|link=Open Space|78px]]
    |width="10"|
    |align="center"|[[File:Sector_conquest_button_icon.png|link=Conquest|Sector Conquest|78px]]
    |width="100"|
    |-
    |
    |}
</div>
[[Category:Missions]]

Revision as of 18:38, 25 May 2019

Intro

Sector: Former Federation sectors
System: Olympus
Location: Ice Belt
Min. clearance level: 7
Ship ranks: 1-17


Task

The Cartel has made great effort to attack the Federation systems, as they have a powerful fleet of ships in their possession. During the invasion, the Aliens attacked the Cartel flagship — it was seriously damaged, yet still retained combat capability... The Cartel is repairing the Dreadnought to continue the attack. And we don't want that to happen, do we? Since all the Federation fleet forces have been sent to defend the systems from the invasion, it is vital to prevent the Cartel from restoring the dreadnought and using it to continue attacks on our positions.


Stages

The first stage

Requires players to take down 10 Missile defense turrets, they fire missiles at high velocity dealing thermal damage, they will also be defended by numerous plasma turrets and Cartels ships.

The second stage

Requires players to capture 3 beacons which are defended by other Cartel ships and turrets.

The third stage

The last stage requires players to take down the Cartel Destroyer (Jericho frigate ship model, not related to the suppressor class). It has a powerful Singularity Cannon, not as powerful as the Baron's one, but with higher firerate and projectile speed.


Strategy

On the first stage LRFs are recommended for sniping down the turrets, the second stage, Recons are best for beacon capture, as for the last stage, Engineers are advised for their healing abilities.


Gameplay


Tactical map

Sector Conquest