Machete AE: Difference between revisions

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|ShipName = Machete AE
|ShipName = Machete AE
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
During the Third War for the Bartle Sector, it turned out that the main fighter of the regular units of the army, "[[Axe-X]]", loses in performance to the enemy ships of the same class as the enemy. The Liu Family came to the rescue and volunteered to share the project documentation "[[Machete]]". Technologists were able to quickly refine the project, and soon new fighter began to be supplied to the army, which received the designation "Machete AE". The ship turned out to be quite successful and inexpensive, accessible to most Families of Frontier, which allowed us to saturate Jericho assault squadrons with them in a short time. Nowadays, these fighters are mostly withdrawn from the army and are used in the squads of Families.
|shipClass_text = Fighter
|shipClass_text = Fighter
|shipClass_link = Fighter
|shipClass_link = Fighter
Line 16: Line 18:
|specialAbility_text = Diffusion Shield
|specialAbility_text = Diffusion Shield
|specialAbility_link = Diffusion Shield
|specialAbility_link = Diffusion Shield
|specialAbility_icon = energyshieldcommander.png
|specialAbility_icon = Command diffusion shield.png
|price = 720000
|price = 400000
|currency = CR
|currency = CR
<!-- Image block -->
<!-- Image block -->
Line 32: Line 34:
|module_cpu_count = 0
|module_cpu_count = 0
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png|link=Assault Railgun|50px]]
|stock_WEAPON_01 = [[File:Gauss Cannon 6.jpg|link=Gauss Cannon|Gauss Cannon 6|70px]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_ACTIVE_01 = [[File:CommandShieldResist_Icon.png|link=Aegis System|50px]]
|stock_ACTIVE_01 = [[File:Reserve energy circuits.jpg        |link=Reserve energy circuits|Reserve energy circuits 7|70px]]
|stock_ACTIVE_02 = [[File:CommandArmorResist_Icon.png|link=Coating Polarizer|50px]]
|stock_ACTIVE_02 = [[File:ShieldRestoreMedium_Icon.png       |link=Shield Booster M|70px]]
|stock_ACTIVE_03 = [[File:CommandWeaknessAnalyzer_Icon.png|link=Valkyrie System|50px]]
|stock_ACTIVE_03 = [[File:InfraredContermeasure_Icon.png     |link=IR Flares|70px]]
|stock_ENGINE_MOD_01 = [[File:EngineGenerator_Icon.png|link=Auxiliary Generator|50px]]
|stock_ACTIVE_04 = [[File:Coating_Polarizer.png              |link=Coating Polarizer|70px]]
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging_Icon.png|link=Voltage Regulator|50px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png             |link=Collision Compensator|60px]]
|stock_SHIELD_MOD_01 = [[File:ShieldExtender_Icon.png|link=Auxiliary Shield Projector|50px]]
|stock_CAPACITOR_MOD_01 = [[File:Progressive energy flow.jpg        |link=Progressive energy flow|60px]]
|stock_CAPACITOR_MOD_02 = [[File:EmergencyBarrier Icon.png         |link=Emergency Barrier|60px]]
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png                |link=Asynchronous Shield Projector|60px]]
|stock_SHIELD_MOD_02 = [[File:ShieldExtender Icon.png           |link=Auxiliary Shield Projector|60px]]
|stock_ARMOR_MOD_01 = [[File:ResistHullThermal Icon.png        |link=Thermal Insulator|60px]]
|stock_CPU_MOD_01 = [[File:TurboScanner Icon.png              |link=Overclocked CPU|60px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 3
|module_active_count = 4
|module_engine_count = 1
|module_engine_count = 1
|module_hull_count = 0
|module_hull_count = 1
|module_shield_count = 1
|module_shield_count = 2
|module_capacitor_count = 1
|module_capacitor_count = 2
|module_cpu_count = 0
|module_cpu_count = 1
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
|hull_resist_thermal = 25
|hull_resist_thermal = 25
|hull_resist_kinetic = <nowiki>-</nowiki>5
|hull_resist_kinetic = <nowiki>-</nowiki>5
|hull_resist_emp = 55
|hull_resist_emp = 55
|shield_resist_thermal = 10
|shield_resist_thermal = 25
|shield_resist_kinetic = 40
|shield_resist_kinetic = 55
|shield_resist_emp = <nowiki>-</nowiki>20
|shield_resist_emp = <nowiki>-</nowiki>5
|hull_resist_thermal_calc = 25
|hull_resist_thermal_calc = 25
|hull_resist_kinetic_calc = -5
|hull_resist_kinetic_calc = -5
|hull_resist_emp_calc = 55
|hull_resist_emp_calc = 55
|shield_resist_thermal_calc = 10
|shield_resist_thermal_calc = 25
|shield_resist_kinetic_calc = 40
|shield_resist_kinetic_calc = 55
|shield_resist_emp_calc = -20
|shield_resist_emp_calc = -5
<!-- Synergy = 1 -->
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|synLevel_syn1 = 1
|max_speed_syn1 = 237
|max_speed_syn1 = 284
|max_speed_boost_syn1 = 284
|max_speed_boost_syn1 = 341
|acceleration_syn1 = 90
|acceleration_syn1 = 90
|acceleration_boost_syn1 = 180
|acceleration_boost_syn1 = 180
|boost_energy_cost_syn1 = 128
|boost_energy_cost_syn1 = 127
|boost_energy_min_syn1 = 110
|boost_energy_min_syn1 = 110
|strafe_speed_x_syn1 = 88
|strafe_speed_x_syn1 = 88
Line 75: Line 82:
|rot_speed_z_syn1 = 66
|rot_speed_z_syn1 = 66
|energy_max_syn1 = 465
|energy_max_syn1 = 465
|energy_regen_syn1 = 99.2
|energy_regen_syn1 = 99
|hull_max_syn1 = 3330
|hull_max_syn1 = 3330
|shield_max_syn1 = 6720
|shield_max_syn1 = 6720
|shield_regen_syn1 = 105
|shield_regen_syn1 = 115
|vision_radius_syn1 = 2500
|vision_radius_syn1 = 2500
|lock_time_syn1 = 2
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|synLevel_syn2 = 2
|max_speed_syn2 = 237
|max_speed_syn2 = 284
|max_speed_boost_syn2 = 284
|max_speed_boost_syn2 = 341
|acceleration_syn2 = 90
|acceleration_syn2 = 90
|acceleration_boost_syn2 = 180
|acceleration_boost_syn2 = 180
|boost_energy_cost_syn2 = 128
|boost_energy_cost_syn2 = 127
|boost_energy_min_syn2 = 110
|boost_energy_min_syn2 = 110
|strafe_speed_x_syn2 = 88
|strafe_speed_x_syn2 = 88
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|hull_max_syn2 = 3630
|hull_max_syn2 = 3630
|shield_max_syn2 = 7325
|shield_max_syn2 = 7325
|shield_regen_syn2 = 105
|shield_regen_syn2 = 115
|vision_radius_syn2 = 2500
|vision_radius_syn2 = 2500
|lock_time_syn2 = 2
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|synLevel_syn3 = 3
|max_speed_syn3 = 239
|max_speed_syn3 = 286
|max_speed_boost_syn3 = 286
|max_speed_boost_syn3 = 343
|acceleration_syn3 = 93
|acceleration_syn3 = 92
|acceleration_boost_syn3 = 185
|acceleration_boost_syn3 = 185
|boost_energy_cost_syn3 = 128
|boost_energy_cost_syn3 = 127
|boost_energy_min_syn3 = 110
|boost_energy_min_syn3 = 110
|strafe_speed_x_syn3 = 88
|strafe_speed_x_syn3 = 88
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|hull_max_syn3 = 3763
|hull_max_syn3 = 3763
|shield_max_syn3 = 7594
|shield_max_syn3 = 7594
|shield_regen_syn3 = 105
|shield_regen_syn3 = 115
|vision_radius_syn3 = 2750
|vision_radius_syn3 = 2750
|lock_time_syn3 = 2
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|synLevel_syn4 = 4
|max_speed_syn4 = 239
|max_speed_syn4 = 286
|max_speed_boost_syn4 = 286
|max_speed_boost_syn4 = 343
|acceleration_syn4 = 93
|acceleration_syn4 = 92
|acceleration_boost_syn4 = 185
|acceleration_boost_syn4 = 185
|boost_energy_cost_syn4 = 128
|boost_energy_cost_syn4 = 127
|boost_energy_min_syn4 = 110
|boost_energy_min_syn4 = 110
|strafe_speed_x_syn4 = 88
|strafe_speed_x_syn4 = 88
Line 135: Line 142:
|rot_speed_z_syn4 = 66
|rot_speed_z_syn4 = 66
|energy_max_syn4 = 479
|energy_max_syn4 = 479
|energy_regen_syn4 = 126.9
|energy_regen_syn4 = 127
|hull_max_syn4 = 3763
|hull_max_syn4 = 3763
|shield_max_syn4 = 7594
|shield_max_syn4 = 7594
|shield_regen_syn4 = 105
|shield_regen_syn4 = 115
|vision_radius_syn4 = 2750
|vision_radius_syn4 = 2750
|lock_time_syn4 = 2
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|synLevel_syn5 = 5
|max_speed_syn5 = 239
|max_speed_syn5 = 286
|max_speed_boost_syn5 = 286
|max_speed_boost_syn5 = 343
|acceleration_syn5 = 93
|acceleration_syn5 = 92
|acceleration_boost_syn5 = 185
|acceleration_boost_syn5 = 185
|boost_energy_cost_syn5 = 128
|boost_energy_cost_syn5 = 127
|boost_energy_min_syn5 = 110
|boost_energy_min_syn5 = 110
|strafe_speed_x_syn5 = 88
|strafe_speed_x_syn5 = 88
Line 155: Line 162:
|rot_speed_z_syn5 = 66
|rot_speed_z_syn5 = 66
|energy_max_syn5 = 498
|energy_max_syn5 = 498
|energy_regen_syn5 = 130.9
|energy_regen_syn5 = 131
|hull_max_syn5 = 3863
|hull_max_syn5 = 3863
|shield_max_syn5 = 7796
|shield_max_syn5 = 7796
|shield_regen_syn5 = 105
|shield_regen_syn5 = 115
|vision_radius_syn5 = 3000
|vision_radius_syn5 = 3000
|lock_time_syn5 = 2
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|synLevel_syn6 = 6
|max_speed_syn6 = 240
|max_speed_syn6 = 288
|max_speed_boost_syn6 = 288
|max_speed_boost_syn6 = 345
|acceleration_syn6 = 95
|acceleration_syn6 = 95
|acceleration_boost_syn6 = 190
|acceleration_boost_syn6 = 190
|boost_energy_cost_syn6 = 128
|boost_energy_cost_syn6 = 127
|boost_energy_min_syn6 = 110
|boost_energy_min_syn6 = 110
|strafe_speed_x_syn6 = 88
|strafe_speed_x_syn6 = 88
Line 175: Line 182:
|rot_speed_z_syn6 = 66
|rot_speed_z_syn6 = 66
|energy_max_syn6 = 512
|energy_max_syn6 = 512
|energy_regen_syn6 = 133.9
|energy_regen_syn6 = 134
|hull_max_syn6 = 3930
|hull_max_syn6 = 3930
|shield_max_syn6 = 7930
|shield_max_syn6 = 7930
|shield_regen_syn6 = 105
|shield_regen_syn6 = 115
|vision_radius_syn6 = 3000
|vision_radius_syn6 = 3000
|lock_time_syn6 = 2
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|synLevel_syn7 = 7
|max_speed_syn7 = 242
|max_speed_syn7 = 290
|max_speed_boost_syn7 = 290
|max_speed_boost_syn7 = 348
|acceleration_syn7 = 98
|acceleration_syn7 = 97
|acceleration_boost_syn7 = 195
|acceleration_boost_syn7 = 195
|boost_energy_cost_syn7 = 128
|boost_energy_cost_syn7 = 127
|boost_energy_min_syn7 = 110
|boost_energy_min_syn7 = 110
|strafe_speed_x_syn7 = 88
|strafe_speed_x_syn7 = 88
Line 195: Line 202:
|rot_speed_z_syn7 = 66
|rot_speed_z_syn7 = 66
|energy_max_syn7 = 512
|energy_max_syn7 = 512
|energy_regen_syn7 = 133.9
|energy_regen_syn7 = 134
|hull_max_syn7 = 3997
|hull_max_syn7 = 3996
|shield_max_syn7 = 7997
|shield_max_syn7 = 7997
|shield_regen_syn7 = 105
|shield_regen_syn7 = 115
|vision_radius_syn7 = 3250
|vision_radius_syn7 = 3250
|lock_time_syn7 = 2
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|synLevel_syn8 = 8
|max_speed_syn8 = 244
|max_speed_syn8 = 292
|max_speed_boost_syn8 = 292
|max_speed_boost_syn8 = 350
|acceleration_syn8 = 100
|acceleration_syn8 = 100
|acceleration_boost_syn8 = 200
|acceleration_boost_syn8 = 200
|boost_energy_cost_syn8 = 128
|boost_energy_cost_syn8 = 127
|boost_energy_min_syn8 = 110
|boost_energy_min_syn8 = 110
|strafe_speed_x_syn8 = 88
|strafe_speed_x_syn8 = 88
Line 215: Line 222:
|rot_speed_z_syn8 = 66
|rot_speed_z_syn8 = 66
|energy_max_syn8 = 512
|energy_max_syn8 = 512
|energy_regen_syn8 = 133.9
|energy_regen_syn8 = 134
|hull_max_syn8 = 3997
|hull_max_syn8 = 3996
|shield_max_syn8 = 7997
|shield_max_syn8 = 7997
|shield_regen_syn8 = 105
|shield_regen_syn8 = 115
|vision_radius_syn8 = 3500
|vision_radius_syn8 = 3500
|lock_time_syn8 = 2
|lock_time_syn8 = 2
<!-- Default bonus block -->
<!-- Default bonus block -->
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|energy_regen_mul = 25%
|energy_regen_mul = '''25%'''
|energy_regen_mul_synLvl = 2
|energy_regen_mul_synLvl = 2
|railgun_projectile_speed_mul = 35%
|railgun_dispersion_mul = '''33,3%'''
|railgun_dispersion_mul_synLvl = 4
|railgun_projectile_speed_mul = '''35%'''
|railgun_projectile_speed_mul_synLvl = 4
|railgun_projectile_speed_mul_synLvl = 4
|railgun_dispersion_mul = 33%
|railgun_dispersion_mul_synLvl = 4
}}
}}


[[Category:Ships]]
[[Category:Jericho ships]]
[[Category:Jericho ships]]
[[Category:Fighter ships]]
[[Category:Fighter ships]]
[[Category:Command ships]]
[[Category:Command ships]]

Latest revision as of 08:56, 9 February 2023

Machete AE
Accumulates 5% free experience

The maximum level of experience — 8

Survivability* 14420
Hull 3996
Shield 7997
Energy 512
Speed 292

Available from the beginning:
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Kinetic weapon spread reduced by 33,3%.
Kinetic weapon projectile speed increased by 35%.


Equipment upon purchase
Weapons
Gauss Cannon 6
Active modules
Reserve energy circuits 7
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module


Buying price 400000
Selling price 100000



* All specifications are shown for the ship with the maximum level of experience (8) without equipment

General information

Faction: JERICHO
Class: Fighter
Role: Command
Rank: 5

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

During the Third War for the Bartle Sector, it turned out that the main fighter of the regular units of the army, "Axe-X", loses in performance to the enemy ships of the same class as the enemy. The Liu Family came to the rescue and volunteered to share the project documentation "Machete". Technologists were able to quickly refine the project, and soon new fighter began to be supplied to the army, which received the designation "Machete AE". The ship turned out to be quite successful and inexpensive, accessible to most Families of Frontier, which allowed us to saturate Jericho assault squadrons with them in a short time. Nowadays, these fighters are mostly withdrawn from the army and are used in the squads of Families.

Available equipment

Weapons
Singularity Cannon 7 Assault Railgun 5 Gauss Cannon 6 Flux Phaser 8

Missile slot

Active Role Modules

Reserve energy circuits 7

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
25 55 -5 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 465 127 99 3330 6720 115 2500 2
2 465 127 124 3630 7325 115 2500 2
3 465 127 124 3763 7594 115 2750 2
4 479 127 127 3763 7594 115 2750 2
5 498 127 131 3863 7796 115 3000 2
6 512 127 134 3930 7930 115 3000 2
7 512 127 134 3996 7997 115 3250 2
8 512 127 134 3996 7997 115 3500 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 284 341 90 88 72 66
2 284 341 90 88 72 66
3 286 343 92 88 72 66
4 286 343 92 88 72 66
5 286 343 92 88 72 66
6 288 345 95 88 72 66
7 290 348 97 88 72 66
8 292 350 100 88 72 66



Ships
Interceptors Fighters Frigates Destroyers