Garm

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Garm
Garm.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 31404
Hull 18138
Shield 11580
Energy 966
Speed 193


Available from the beginning:
Main weapon damage increased by 7%.
Available at synergy level 2:
Maximum speed increased by 10%.
Available at synergy level 4:
Reloading rate of "Engineering modules" reduced by 20%.
Available at synergy level 8:
Energy regeneration speed increased by 20%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.pngEnginemod-y.png
Capacitor Empty mod.png
Shield Shieldmod-y.png
Hull Hullmod-y.pngHullmod-y.png
CPU Compmod-y.pngCompmod-y.pngCompmod-y.png

Buying price 4890000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 10 (Tier: 4)

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Available equipment

Weapons
Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Dagtnith gun.png Mass Driver gun.png Plasmagun Special Icon.png

Missiles
SpaceMissile Cruise Icon.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png

Active Role Modules
Mass Shield Generator.png Nanodrone Cloud.png Autonomous Charging Station.png Warp Gate.png Energy Emitter.png Static Barrier.png Autonomous Repair Station.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Engineering combat drones.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 825 214 159.9 14990 9570 106 2000 2
2 825 214 159.9 16340 10432 106 2000 2
3 825 214 159.9 16939 10815 106 2200 2
4 850 214 164.7 16939 10815 106 2200 2
5 883 214 171.1 17389 11102 106 2401 2
6 908 214 175.9 17689 11293 106 2401 2
7 908 214 175.9 17988 11389 106 2600 2
8 908 214 207.9 17988 11389 106 2800 2
9 933 214 212.7 18138 11484 106 2800 2
10 966 214 219.1 18138 11580 106 3000 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 170 204 55 110 62 62 30 30 36
2 187 224 55 110 62 62 30 30 36
3 188 226 57 113 62 62 30 30 36
4 188 226 57 113 62 62 30 30 36
5 188 226 57 113 62 62 30 30 36
6 189 227 58 116 62 62 30 30 36
7 190 228 60 119 62 62 30 30 36
8 192 230 61 122 62 62 30 30 36
9 193 231 63 125 62 62 30 30 36
10 193 231 63 125 62 62 30 30 36

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