Katana S

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Katana S
Katana S.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 14588
Hull 4381
Shield 8772
Energy 605
Speed 269

Available from the beginning:
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Energy regeneration speed increased by 20%.
Available at experience level 8:
Maximum speed increased by 10%.


Equipment upon purchase
Weapons
Railgun Basic Icon.png RailUp1 Icon.png SpaceMissile Standart.png
Active modules
CommandShieldResist Icon.png CommandArmorResist Icon.png CommandWeaknessAnalyzer Icon.png InfraredContermeasure Icon.png
Ship modifiers
Engine EngineGenerator Icon.png
Capacitor ExtCapacitorBattary Icon.png CapacitorRecharging Icon.png ImplsDischarger Icon.png
Shield Recuperator Icon.png ResistShieldEMP Icon.png
CPU ProtonWall Icon.png

Special module File:Energyshieldcommander.png


Buying price 3200000 Currency credits.png
Selling price 800000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: JERICHO
Class: Fighter
Role: Command
Rank: 9

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

Available equipment

Weapons
Ion Emitter 9 Ion Emitter 13 Singularity Cannon 11 Assault Railgun 12 Gauss Cannon 9 Gauss Cannon 13 Flux Phaser 12 Thilith Beam gun.png

Missiles
SpaceMissile Standart.png SpaceMissile Standart Gold Icon.png SpaceMissile EMP.png SpaceMissile Kinetic.png SpaceMissile Ion.png

Active Role Modules
Coating Polarizer.png Aegis System.png Shield Havoc module.png Valkyrie System.png Gravi-scanner.png Repelling shield.jpg

Active Multipurpose Modules
ShieldRestoreMedium Icon.png RepairDronesMedium Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Special Module
Command diffusion shield.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 535 147 103.7 3620 7310 114 2500 2
2 535 147 129.7 3946 7968 114 2500 2
3 535 147 129.7 4091 8261 114 2750 2
4 552 147 153.5 4091 8261 114 2750 2
5 573 147 157.6 4200 8480 114 3000 2
6 589 147 160.8 4272 8626 114 3000 2
7 589 147 160.8 4344 8699 114 3250 2
8 589 147 160.8 4344 8699 114 3500 2
9 605 147 163.9 4381 8772 114 3500 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 237 284 90 88 72 66
2 237 284 90 88 72 66
3 239 286 93 88 72 66
4 239 286 93 88 72 66
5 239 286 93 88 72 66
6 240 288 95 88 72 66
7 242 290 98 88 72 66
8 267 321 100 88 72 66
9 269 322 102 88 72 66

Ship model