Lion

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Lion
Lion.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 13066
Hull 5942
Shield 5573
Energy 773
Speed 334


Available from the beginning:
Available at synergy level 2:
Afterburner energy draw reduced by 20%.
Available at synergy level 4:
Maximum speed increased by 10%.
Available at synergy level 8:
Critical chance increased by 10%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.pngEnginemod-y.pngEnginemod-y.png
Capacitor Capacitormod-y.pngCapacitormod-y.png
Shield Shieldmod-y.png
Hull Hullmod-y.pngHullmod-y.png
CPU Compmod-y.png

Buying price 7900000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: FEDERATION
Class: Fighter
Role: Tackler
Rank: 13 (Tier: 5)

Description

A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.

Available equipment

Weapons
Railgun Basic Icon.png Railgun Snaiper Icon.png Plasmagun Heavy Icon.png Flux Phaser gun.png Thilith Beam gun.png Laser Heavy Icon.png Laser Special Icon.png

Missiles
SpaceMissile Standart.png SpaceMissile EMP.png SpaceMissile Kinetic.png SpaceMissile Doomsday Icon.png SpaceMissile PropulsionJammField.png

Active Role Modules
Target Painter.png Engine Suppressor.png Sentry Drone module.png Inhibitor Beam.png Heavy Guard Drone module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Tackler chamelion.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 660 166 128 4910 4605 123 2500 1
2 660 133 128 5352 5020 123 2500 1
3 660 133 128 5549 5204 123 2750 1
4 680 133 131.8 5549 5204 123 2750 1
5 707 133 136.9 5696 5342 123 3000 1
6 726 133 140.7 5794 5434 123 3000 1
7 726 133 140.7 5892 5480 123 3250 1
8 726 133 140.7 5892 5480 123 3500 1
9 746 133 144.6 5942 5526 123 3500 1
10 773 133 149.7 5942 5573 123 3750 1

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 295 354 90 180 88 88 72 72 66
2 295 354 90 180 88 88 72 72 66
3 297 357 93 185 88 88 72 72 66
4 327 392 93 185 88 88 72 72 66
5 327 392 93 185 88 88 72 72 66
6 329 394 95 190 88 88 72 72 66
7 331 397 98 195 88 88 72 72 66
8 333 399 100 200 88 88 72 72 66
9 334 401 102 204 88 88 72 72 66
10 334 401 102 204 88 88 72 72 66

Gallery