Raptor

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Raptor
Raptor.png
Accumulates 5% free experience

The maximum level of experience — 5

Survivability* 18936
Hull 9083
Shield 9083
Energy 770
Speed 311

Available from the beginning:
Main weapon damage increased by 10%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Effects of "Engineering modules" increased by 20%.


Equipment upon purchase
Weapons
Beam Cannon 5 LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
InfraredContermeasure Icon.png RepairDronesLarge Icon.png
Ship modifiers
Engine CollisionComp Icon.png
Shield AddShldGen Icon.png
Hull ArmorPlates Icon.png
CPU TurboScanner Icon.png

Special module Engineering combat drones.png


Buying price 40000 Currency credits.png
Selling price 10000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (5) without equipment

General information

Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 2

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

The frigate "Raptor" was the first armed ship of this class, which was allowed to have in private ownership. Written off the Army ships after repair and removal of weapons became popular among lovers of long hikes.

Available equipment

Weapons
Beam Cannon 5

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png

Active Role Modules
Nothing

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 720 162 174 7830 7830 83 2000 2
2 720 162 174 8535 8535 83 2000 2
3 720 162 174 8848 8848 83 2200 2
4 742 162 180 8848 8848 83 2200 2
5 770 162 187 9083 9083 83 2400 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 281 337 55 61 30 36
2 309 371 55 61 30 36
3 311 373 56 61 30 36
4 311 373 56 61 30 36
5 311 373 56 61 30 36