Scimitar

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Scimitar
Scimitar.png
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 10

Survivability* 39877
Hull 18787
Shield 20345
Energy 1199
Speed 201

Available from the beginning:
Shield resistance to all types of damage increased by 10 pts.
Maximum capacitor volume increased by 20%.
Critical chance increased by 10%.
Afterburner energy draw reduced by 25%.


Equipment upon purchase
Weapons
Beam Cannon 12 LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
Mass Propulsion Inhibitor.png Pulsar.png Signature Masking.png Emergency Shield Boost.png
Ship modifiers
Capacitor CptrEnrgBridge Icon.png CmplxBatt Icon.png
Shield Adaptive shield icon.png ResistShieldEMP Icon.png ResistShldThermal Icon.png
Hull FastMissileRacks Icon.png
CPU CoProcessor Icon.png RangeMasterUnit Icon.png WideScanner Icon.png

Special module Guard phase shield thermall.png


Buying price 8250 GS.png



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 12

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

Latest development of "Tormentor" with improved heat dissipation. Developed for open combat in an open area. During the tests, one of the "Scimitar" failed the main engines, but the pilot completed the combat mission, using only additional and maneuverable engines, and showed results above average. It was an impressive demonstration of the endurance and strength of the Scimitar.

Available equipment

Weapons
Beam Cannon 12 Beam Cannon 17 Heavy Blaster 13 Heavy Blaster 17 Positron Cannon 14 Coil Mortar 12 Coil Mortar 17 Mass Driver 14 Dagtnith gun.png Vulcan 13 Vulcan 17 Destructor 14 Railgun Heavy Icon.png Breach Laser.jpg Plasma Devastator.jpg

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module DeathRay Icon.png

Active Role Modules
Mass Propulsion Inhibitor.png Emergency Shield Boost.png Missile Shield.png Pulsar.png Liquid Metal Injector.png Signature Masking.png Spectre Field module.png Gravilasso.jpg Boarding charger.jpg Active missile shield.jpg Missile swarm.jpg 'Phantom' stealth system.jpg Ram attack.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-5 25 -35 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
10 1199 170 198 18787 20345 112 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
10 201 241 62 61 30 36