Tormentor S

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Tormentor S
Tormentor S.png
Generates 5% free synergy

The maximum level of synergy — 10

Survivability* 36664
Hull 16009
Shield 24618
Energy 1199
Speed 168


Available from the beginning:
Available at synergy level 2:
Maximum capacitor volume increased by 20%.
Available at synergy level 4:
Effective range of "Guard modules" increased by 25%."
Available at synergy level 8:
Shield resistance to EM damage increased by 27 dmg.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.png
Capacitor Capacitormod-y.pngCapacitormod-y.pngCapacitormod-y.png
Shield Shieldmod-y.pngShieldmod-y.pngShieldmod-y.png
Hull Hullmod-y.png
CPU Compmod-y.png

Buying price 6990000 Currency credits.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 12 (Tier: 4)

Description

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

Available equipment

Weapons
Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Dagtnith gun.png Mass Driver gun.png Destructor gun.png

Missiles
SpaceMissile Cruise Icon.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png Module DeathRay Icon.png

Active Role Modules
Mass Propulsion Inhibitor.png Missile Shield.png Pulsar.png Liquid Metal Injector.png Emergency Shield Boost.png Signature Masking.png Spectre Field module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Guard phase shield thermall.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-30 0 -60 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 875 227 169.6 13230 20345 112 2000 2
2 1050 227 169.6 14421 22177 112 2000 2
3 1050 227 169.6 14950 22990 112 2200 2
4 1077 227 174.7 14950 22990 112 2200 2
5 1112 227 181.5 15347 23601 112 2401 2
6 1138 227 186.6 15612 24008 112 2401 2
7 1138 227 186.6 15877 24211 112 2600 2
8 1138 227 186.6 15877 24211 112 2800 2
9 1164 227 191.7 16009 24414 112 2800 2
10 1199 227 198.5 16009 24618 112 3000 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
1 162 195 55 110 62 62 30 30 36
2 162 195 55 110 62 62 30 30 36
3 163 196 57 113 62 62 30 30 36
4 163 196 57 113 62 62 30 30 36
5 163 196 57 113 62 62 30 30 36
6 164 197 58 116 62 62 30 30 36
7 166 199 60 119 62 62 30 30 36
8 167 200 61 122 62 62 30 30 36
9 168 201 63 125 62 62 30 30 36
10 168 201 63 125 62 62 30 30 36

Gallery