Nano-devourers: Difference between revisions

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(Balance 1.12.1)
(Balance 1.12.7a)
 
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==Description==
==Description==
:Upon hitting the target nanobots start devouring its {{Tooltip|hull|redirected to shield by implant 9c (Beta-accelerator 'SR Mark 3') or by Multipurpose shield}} for '''5''' s.
:Upon hitting the target nanobots start {{Tooltip|devouring its hull|redirected to shield by implant 9c (Beta-accelerator 'SR Mark 3') or by Multipurpose shield}} for '''5''' s.
:Then they restore the hull of all your allies in '''1000''' m. range for '''3''' s.
:Then they restore the hull of all your allies in '''2000''' m. range for '''3''' s.
:In passive mode regenerates '''55''' hull pts. per second for each enemy within '''2000''' m. radius.
:In passive mode regenerates '''55''' hull pts. per second for each enemy within '''2000''' m. radius.


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|-align="center"
|-align="center"
|DPS (kinetic)
|DPS (kinetic)
| 536 dmg./s.
| 1073 dmg./s.
| +30 dmg./s.
| +58 dmg./s.
| +29 dmg./s.
| +59 dmg./s.
| +23 dmg./s.
| +46 dmg./s.
|-align="center"
|-align="center"
|Hull repair
|Hull repair
| 3852 dmg.
| 3852 pts.
| +210 dmg.
| +1748 pts.
| +210 dmg.
| +200 pts.
| +168 dmg.
| +200 pts.
|-align="center"
|-align="center"
|Active time
|Active time

Latest revision as of 21:47, 2 July 2024

Nano-devourers
Nano-devourers

Type: Active module.

Group: Engineer modules.

For ranks: 8-12.

For ship type: Minotaur and premium ships of the role

Description

Upon hitting the target nanobots start devouring its hull for 5 s.
Then they restore the hull of all your allies in 2000 m. range for 3 s.
In passive mode regenerates 55 hull pts. per second for each enemy within 2000 m. radius.

Characteristics

Parameters Nano-devourers 12
Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 1073 dmg./s. +58 dmg./s. +59 dmg./s. +46 dmg./s.
Hull repair 3852 pts. +1748 pts. +200 pts. +200 pts.
Active time 5 s.
Energy consumption 650 en.
Recharge 40 s. -2 s. -1 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 135000 270000 630000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions