'Pendulum' module: Difference between revisions
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'''Group:''' Engineer modules. | '''Group:''' Engineer modules. | ||
'''For ranks:''' 7- | '''For ranks:''' 7-12. | ||
'''For ship type:''' [[Styx]] and premium ships of the role {{Engineering}} | '''For ship type:''' [[Styx]] and premium ships of the role {{Engineering}} | ||
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{| class="wikitable" width="50%" align="center" | {| class="wikitable" width="50%" align="center" | ||
!rowspan="2" width="20%"|Parameters | !rowspan="2" width="20%"|Parameters | ||
!colspan="4" |'Pendulum' module | !colspan="4" |'Pendulum' module 12 | ||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |{{Mk.1}} | ||
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|-align="center" | |-align="center" | ||
|Recharge | |Recharge | ||
|colspan="4"| 0 | |colspan="4"| 0.5 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost |
Latest revision as of 19:35, 12 May 2023
Type: Active module.
Group: Engineer modules.
For ranks: 7-12.
For ship type: Styx and premium ships of the role
Description
- Two-mode module. Press the activation key to switch modes.
- Defence mode
- Increases hull resistance for the host and the nearest ally in range. Active by default.
- Offence mode
- Increases critical hit chance for the host and the nearest ally in range.
Characteristics
Parameters | 'Pendulum' module 12 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Damage resistance increase | 30 pts. | +4 pts. | +3 pts. | +3 pts. |
Critical hit chance | 12% | +2% | +2% | +2% |
Active range | 2000 m. | |||
Energy consumption | 300 en. | |||
Recharge | 0.5 s. | |||
Cost | Can be picked up from destroyed enemies in the zone Processing rig | 94500 | 189000 | 441000 |