Adaptive restoration system: Difference between revisions

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==Description==
==Description==
:For every '''4000''' damage dealt to the ship's shield accumulates a charge which increases the shield resistance by '''15''' pts. You can accumulate up to '''10''' charges.  
:For every '''4000''' damage dealt to the ship's shield accumulates a charge which increases the shield resistance by '''15''' pts. You can accumulate up to '''10''' charges.  
:Upon activation, it spends all charges to restore '''600-10800''' pts. of shield and gives a '''35'''% bonus to speed decreasing over '''15''' s.  
:Upon activation, it spends all charges to restore '''600-11400''' pts. of shield and gives a '''35'''% bonus to speed decreasing over '''15''' s.  
:The speed bonus is reset if the frigate opens fire or activates modules.
:The speed bonus is reset if the frigate opens fire or activates modules.



Latest revision as of 15:22, 9 November 2023

Adaptive restoration system
Adaptive restoration system

Type: Special module

For ship: Confessor



Description

For every 4000 damage dealt to the ship's shield accumulates a charge which increases the shield resistance by 15 pts. You can accumulate up to 10 charges.
Upon activation, it spends all charges to restore 600-11400 pts. of shield and gives a 35% bonus to speed decreasing over 15 s.
The speed bonus is reset if the frigate opens fire or activates modules.

Characteristics

  • Energy consumption: 500 en.
  • Recharge: 20 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions