Quark-beamer: Difference between revisions

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(Balance (1.6.5))
(Balance 1.12.1)
 
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|-align="center"
|-align="center"
|DPS (EM)
|DPS (EM)
| 1475-8180 dmg./s.
| 2950-10838 dmg./s.
| +80 - +440 dmg./s.
| +160 - +584 dmg./s.
| +80 - +455 dmg./s.
| +160 - +601 dmg./s.
| +65 - +350 dmg./s.
| +130 - +465 dmg./s.
| 1775-9800 dmg./s.
| 3550-12991 dmg./s.
| +100 - +550 dmg./s.
| +175 - +705 dmg./s.
| +75 - +525 dmg./s.
| +200 - +729 dmg./s.
| +100 - +475 dmg./s.
| +150 - +591 dmg./s.
|-align="center"
|-align="center"
|Projectile speed
|Projectile speed
|colspan="4"| 850 m./s.
|colspan="4"| 850 m/s
|colspan="4"| 850 m./s.
|colspan="4"| 850 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
Line 56: Line 56:
|-align="center"
|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [['Poseidon' Complex]]
| Can be picked up from destroyed enemies in the zone [['Poseidon' Complex]]
|94500{{CR}}
| 94500{{CR}}
|189000{{CR}}
| 189000{{CR}}
|441000{{CR}}
| 441000{{CR}}


|Can be picked up from destroyed enemies in the zone [[Stripped Deposits]]
|Can be picked up from destroyed enemies in the zone [[Stripped Deposits]]
|405000{{CR}}
| 405000{{CR}}
|810000{{CR}}
| 810000{{CR}}
|1890000{{CR}}
| 1890000{{CR}}
|-
|-
|}
|}

Latest revision as of 22:16, 29 January 2024

Quark-beamer
Quark-beamer

Type: Active module.

Group: Gunship modules.

For ranks: 7-11, 13-17.

For ship type: Achilles, Lightbringer and premium ships of the role

Description

Launches a quark cloud dealing EM damage.
The more the cloud travels, the higher its damage.

Characteristics

Parameters Quark-beamer 11 Quark-beamer 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
DPS (EM) 2950-10838 dmg./s. +160 - +584 dmg./s. +160 - +601 dmg./s. +130 - +465 dmg./s. 3550-12991 dmg./s. +175 - +705 dmg./s. +200 - +729 dmg./s. +150 - +591 dmg./s.
Projectile speed 850 m/s 850 m/s
Firing range (max.) 3000 m. 3000 m.
Energy consumption 250 en. 340 en.
Recharge 13 s. 13 s.
Cost Can be picked up from destroyed enemies in the zone 'Poseidon' Complex 94500 189000 441000 Can be picked up from destroyed enemies in the zone Stripped Deposits 405000 810000 1890000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions