'Glass Squadron' combat drones: Difference between revisions

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(Created page with "__NOTOC__ 'Glass Squadron' combat drones|100px|left '''Type:''' Special module '''For ship:''' Cave Bear GS {{Engineering}} ==Description== :Launches a drone once every '''16''' sec. with no more than '''4''' present at once. :Drones attack enemies. Drone damage depends on the level of the main weapon installed on the ship. :Uses up '''370''' energy pts. per single activation (drone repair or self-destruct). :If the p...")
 
(No difference)

Latest revision as of 18:16, 28 November 2025

'Glass Squadron' combat drones
'Glass Squadron' combat drones

Type: Special module

For ship: Cave Bear GS



Description

Launches a drone once every 16 sec. with no more than 4 present at once.
Drones attack enemies. Drone damage depends on the level of the main weapon installed on the ship.
Uses up 370 energy pts. per single activation (drone repair or self-destruct).
If the player's ship shield volume is below 50%, drones repair 185 shield volume pts. per second instead of firing.
Upon activation, one of the drones restores 2200 shield pts. for allied ships within a radius of 1000 m. and switches off.

Characteristics

  • Drone: DPS (thermal): 333 dmg./s.
  • Drone: damage (thermal): 200 dmg.
  • Drone: rate of fire: 100 rounds/min
  • Drone: weapon range (max.): 1950 m.
  • Drone: projectile speed: 3200 m/s
  • Drones: 4 pcs.
  • Drone: durability: 4151 pts.
  • Drone: recharge period: 16 s.
  • Shield regeneration upon activation : 2200 pts.
  • Shield repairs (passive): 185 pts./s.
  • Energy consumption: 370 en.
  • Recharge: 3 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions