Regenerating Shield: Difference between revisions
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|{{Mk.3}} | |{{Mk.3}} | ||
|{{Mk.4}} | |{{Mk.4}} | ||
|-align="center" | |||
|Shield charge | |||
| 7135 pts. | |||
| +355 pts. | |||
| +350 pts. | |||
| +280 pts. | |||
|-align="center" | |-align="center" | ||
|Main shield regeneration | |Main shield regeneration | ||
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| +260 pts. | | +260 pts. | ||
| +180 pts. | | +180 pts. | ||
|-align="center" | |-align="center" | ||
|Active time | |Active time | ||
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|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
| | | 655200{{CR}} | ||
|982800{{CR}} | | 982800{{CR}} | ||
|1965600{{CR}} | | 1965600{{CR}} | ||
|4586400{{CR}} | | 4586400{{CR}} | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 14:41, 20 June 2026

Type: Active combat module.
Group: Guard modules.
For ranks: 12-17.
For ship: Reaper
Description
- Forms an auxiliary shield around the ship.
- If not destroyed, upon powering down restores main shield for 3 s.
Characteristics
Gallery





