Neuron Zealot: Difference between revisions
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|shipImage_SideView = R2LT1F2_3.png | |shipImage_SideView = R2LT1F2_3.png | ||
|shipImage_UpView = R2LT1F2_1.png | |shipImage_UpView = R2LT1F2_1.png | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Coil Mortar 8.jpg|link=Coil Mortar|Coil Mortar 8|70px]] | |stock_WEAPON_01 = [[File:Coil Mortar 8.jpg|link=Coil Mortar|Coil Mortar 8|70px]] | ||
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|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | |stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | ||
|stock_CPU_MOD_01 = [[File:ProtonWall Icon.png |link='Proton Wall' System|60px]] | |stock_CPU_MOD_01 = [[File:ProtonWall Icon.png |link='Proton Wall' System|60px]] | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = 15 | |hull_resist_thermal = 15 | ||
Line 85: | Line 71: | ||
|hull_max_syn1 = 10425 | |hull_max_syn1 = 10425 | ||
|shield_max_syn1 = 16480 | |shield_max_syn1 = 16480 | ||
|shield_regen_syn1 = | |shield_regen_syn1 = 135 | ||
|vision_radius_syn1 = 2000 | |vision_radius_syn1 = 2000 | ||
|lock_time_syn1 = 2 | |lock_time_syn1 = 2 | ||
Line 103: | Line 89: | ||
|energy_max_syn2 = 840 | |energy_max_syn2 = 840 | ||
|energy_regen_syn2 = 149 | |energy_regen_syn2 = 149 | ||
|hull_max_syn2 = | |hull_max_syn2 = 11363 | ||
|shield_max_syn2 = | |shield_max_syn2 = 17963 | ||
|shield_regen_syn2 = | |shield_regen_syn2 = 135 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
|lock_time_syn2 = 2 | |lock_time_syn2 = 2 | ||
Line 123: | Line 109: | ||
|energy_max_syn3 = 840 | |energy_max_syn3 = 840 | ||
|energy_regen_syn3 = 149 | |energy_regen_syn3 = 149 | ||
|hull_max_syn3 = | |hull_max_syn3 = 11780 | ||
|shield_max_syn3 = | |shield_max_syn3 = 18622 | ||
|shield_regen_syn3 = | |shield_regen_syn3 = 135 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
|lock_time_syn3 = 2 | |lock_time_syn3 = 2 | ||
Line 143: | Line 129: | ||
|energy_max_syn4 = 861 | |energy_max_syn4 = 861 | ||
|energy_regen_syn4 = 154 | |energy_regen_syn4 = 154 | ||
|hull_max_syn4 = | |hull_max_syn4 = 11780 | ||
|shield_max_syn4 = | |shield_max_syn4 = 18622 | ||
|shield_regen_syn4 = | |shield_regen_syn4 = 135 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
|lock_time_syn4 = 2 | |lock_time_syn4 = 2 | ||
Line 163: | Line 149: | ||
|energy_max_syn5 = 889 | |energy_max_syn5 = 889 | ||
|energy_regen_syn5 = 160 | |energy_regen_syn5 = 160 | ||
|hull_max_syn5 = | |hull_max_syn5 = 12093 | ||
|shield_max_syn5 = | |shield_max_syn5 = 19117 | ||
|shield_regen_syn5 = | |shield_regen_syn5 = 135 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
|lock_time_syn5 = 2 | |lock_time_syn5 = 2 | ||
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|energy_max_syn6 = 910 | |energy_max_syn6 = 910 | ||
|energy_regen_syn6 = 164 | |energy_regen_syn6 = 164 | ||
|hull_max_syn6 = | |hull_max_syn6 = 12302 | ||
|shield_max_syn6 = | |shield_max_syn6 = 19446 | ||
|shield_regen_syn6 = | |shield_regen_syn6 = 135 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
|lock_time_syn6 = 2 | |lock_time_syn6 = 2 | ||
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|energy_max_syn7 = 910 | |energy_max_syn7 = 910 | ||
|energy_regen_syn7 = 164 | |energy_regen_syn7 = 164 | ||
|hull_max_syn7 = | |hull_max_syn7 = 12510 | ||
|shield_max_syn7 = | |shield_max_syn7 = 19611 | ||
|shield_regen_syn7 = | |shield_regen_syn7 = 135 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
|lock_time_syn7 = 2 | |lock_time_syn7 = 2 | ||
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|energy_max_syn8 = 910 | |energy_max_syn8 = 910 | ||
|energy_regen_syn8 = 164 | |energy_regen_syn8 = 164 | ||
|hull_max_syn8 = | |hull_max_syn8 = 12510 | ||
|shield_max_syn8 = | |shield_max_syn8 = 19611 | ||
|shield_regen_syn8 = | |shield_regen_syn8 = 135 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
|lock_time_syn8 = 2 | |lock_time_syn8 = 2 |
Latest revision as of 13:07, 28 March 2024
Survivability* | 32238 |
Hull | 12510 |
Shield | 19611 |
Energy | 910 |
Speed | 199 |
Available from the beginning:
Shield resistance to all damage increased by 10 pts.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Effective range of "Guard modules" increased by 50%.
Weapons | |
Active modules | |
Ship modifiers | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 400000 |
Selling price | 100000 |
* All specifications are shown for the ship with the maximum level of experience (8) without equipment
General information
Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 5
Description
Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
The successful Saladin's frigate "Zealot" was also in service with Technologists under the name "Neuron Zealot". True, the engineers of Technologists have significantly upgraded it, and in its characteristics the "Neuron Zealot" exceeded its prototype.
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
-5 | 25 | -35 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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