'Stasis' protocol: Difference between revisions

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*All enemies in '''2000''' m. radius forcibly mark ship as a target
*All enemies in '''2000''' m. radius forcibly mark ship as a target
*Maximum speed of a ship is reduced by '''60'''%
*Maximum speed of a ship is reduced by '''60'''%
*The maneuvering speed of ship is reduced by '''2''' times
*The maneuvering speed of ship is reduced by '''67'''%
:After the module stops working, the ship gets '''100'''% speed boost for '''10''' sec. The acceleration bonus is reset if the frigate opens fire or activates modules.
:After the module stops working, the ship gets '''150'''% speed boost for '''15''' sec. The acceleration bonus is reset if the frigate opens fire or activates modules.
:Passively increases shield resistance to all damage types by '''50''' pts.
:Passively increases shield resistance to all damage types by '''50''' pts.



Latest revision as of 14:41, 14 March 2024

"Stasis" protocol
"Stasis" protocol

Type: Special module

For ship: Polar Bear



Description

Covers the ship in ice for 8 s. While the module is active:
  • The ship becomes invincible
  • The ship can't use weapons and modules
  • All enemies in 2000 m. radius forcibly mark ship as a target
  • Maximum speed of a ship is reduced by 60%
  • The maneuvering speed of ship is reduced by 67%
After the module stops working, the ship gets 150% speed boost for 15 sec. The acceleration bonus is reset if the frigate opens fire or activates modules.
Passively increases shield resistance to all damage types by 50 pts.

Characteristics

  • Energy consumption: 350 en.
  • Recharge: 45 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions