Pulsar: Difference between revisions

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==Description==
==Description==
:Deals thermal damage over '''12''' s. to all enemy ships in active range.
:Deals thermal damage over '''12''' s. to all enemy ships and objects in the line of sight.
:Increases resistance of the shield and hull to all damage for each enemy in '''2000''' m. range.
:Increases resistance of the shield and hull to all damage for each enemy in '''2000''' m. range.


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|-align="center"
|-align="center"
|Active range
|Active range
| 800 m.
| 850 m.
| +200 m.
| +200 m.
| +100 m.
| +100 m.
| 850 m.
| +200 m.
| +200 m.
| +200 m.
| +100 m.
| +100 m.
| 800 m.
| 850 m.
| +100 m.
| +200 m.
| +200 m.
| +100 m.
| 800 m.
| +100 m.
| +200 m.
| +200 m.
| +100 m.
| +100 m.

Latest revision as of 08:57, 27 May 2022

Pulsar
Pulsar

Type: Active combat module.

Group: Guard modules.

For ranks: 6-8, 8-12, 11-17.

For ship type:

Description

Deals thermal damage over 12 s. to all enemy ships and objects in the line of sight.
Increases resistance of the shield and hull to all damage for each enemy in 2000 m. range.

Characteristics

Parameters Pulsar 8 Pulsar 12 Pulsar 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Thermal damage 9665 dmg. +475 dmg. +475 dmg. +381 dmg. 10378 dmg. +475 dmg. +475 dmg. +381 dmg. 10853 dmg. +475 dmg. +476 dmg. +380 dmg.
Active range 850 m. +200 m. +200 m. +100 m. 850 m. +200 m. +200 m. +100 m. 850 m. +200 m. +200 m. +100 m.
Damage resistance increase 30 pts. +2 pts. +2 pts. +2 pts. 32 pts. +2 pts. +2 pts. +2 pts. 34 pts. +2 pts. +2 pts. +2 pts.
Energy consumption 396 en. 444 en. 492 en.
Recharge 40 s. 40 s. 40 s.
Cost 29300 43900 87800 204800 117000 175500 351000 819000 351000 526500 1053000 2457000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions