Hercules Rage: Difference between revisions

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{{Ship
{{Ship
|name=Hercules Rage
<!-- Main block -->
|description=Full name: GK-2 "Hercules Rage"
|ShipName = Hercules Rage
:Developer: Imperial Design Bureau
|ShipLOR = Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and manoeuvrability. Vulnerable in cooldown periods.
:Manufacturer: Shipyards "Invincible Legion"
:Dimensions (WxHxD), m: 27.1 x 8.1 x 41.6
:Weight: 208.9
:''After the founding of the Empire the Direktorium's GSV75 "Hamelion" was used by the founding squadrons of the Legion under the designation "Griffin II". It was soon replaced with an upgraded version, designated GK-2 "Hercules Rage". Most of the Griffin II models were written off, though some found their way into the squadrons of planetary defense forces.''


|class=Fighters
After the founding of the Empire, part of the GSV75 Hamelion fighters under the designation "Griffin II" was used to arm the first parts of the Legion. Soon, a modernized version was released, called GK-2 "Hercules Rage". The released "Griffin II" was partially written off, and partly sent to the planetary defense forces.
|role=Gunship
|shipClass_text = Fighter
|tech=1
|shipClass_link = Fighter
|faction=Empire
|tier = 1
|mod1=n
|rank = 3
|mod2=n
|shipRole_text = Gunship
|mod3=n
|shipRole_link = Gunship
|missile1type=medium
|shipRole_image = role_attack.png
|missile1num=5
|raceName = EMPIRE
|missile2type=none
|race_link = EMPIRE
|missile2num=-
|raceNameLink = EMPIRE
|missile3type=none
|raceImage = empire.png
|missile3num=-
|specialAbility_text = Overdrive
|hullmod=n
|specialAbility_link = Overdrive
|shieldmod=n
|specialAbility_icon = Gunship overdrive.png
|capacitormod=n
|price = 100000
|compmod=n
|currency = CR
|enginemod=n
<!-- Image block -->
|active1=y
|shipImage_Animation = R1MT1F1.gif
|active2=y
|shipImage_FrontView = R1MT1F1_2.png
|active3=n
|shipImage_SideView = R1MT1F1_3.png
|active4=n
|shipImage_UpView = R1MT1F1_1.png
|passive1=y
<!-- Module's slots -->
|passive2=n
|module_active_count = 2
|passive3=n
|module_engine_count = 0
|passive4=n
|module_hull_count = 0
|features=
|module_shield_count = 0
* Main weapon damage increased by 15%
|module_capacitor_count = 1
|shieldkinetic=30
|module_cpu_count = 0
|shieldthermal=0
<!-- Stock fit -->
|shieldem=-30
|stock_WEAPON_01 = [[File:Singularity Cannon 4-7.jpg|link=Singularity Cannon|Singularity Cannon 4|70px]]
|hullkinetic=-15
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
|hullthermal=15
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|hullem=45
|stock_ACTIVE_01 = [[File:'Constellation' generator.jpg      |link='Constellation' generator|70px]]
|energy=435
|stock_ACTIVE_02 = [[File:InfraredContermeasure_Icon.png    |link=IR Flares|70px]]
|energyregen=84
|stock_ACTIVE_03 = [[File:RepairDronesMedium_Icon.png        |link=Repair Kit M|70px]]
|hull=5615
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png            |link=Collision Compensator|60px]]
|shield=3495
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png      |link=Voltage Regulator|60px]]
|shieldregen=87
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png              |link=Reinforced Beams|60px]]
|lockrange=2750
|stock_ARMOR_MOD_02 = [[File:Em-insulation icon.png            |link=EM-insulation|60px]]
|lockspeed=1.8
|stock_CPU_MOD_01 = [[File:ScoutScanner Icon.png              |link=Enhanced Scanner|60px]]
|forwardspeed=201
<!-- Technical specifications block -->
|reversespeed=77
|module_active_count = 3
|strafespeed=70
|module_engine_count = 1
|acceleration=11
|module_hull_count = 2
|afterburnerspeed=302
|module_shield_count = 0
|afterburnerenergyuse=98
|module_capacitor_count = 1
|pitchspeed=72
|module_cpu_count = 1
|rollspeed=66
<!-- Damage resist subblock -->
|maxsynergy=4
|hull_resist_thermal = 15
|maxenergy=
|hull_resist_kinetic = <nowiki>-</nowiki>15
|maxenergyregen=
|hull_resist_emp = 45
|maxhull=
|shield_resist_thermal = 0
|maxshield=
|shield_resist_kinetic = 30
|maxshieldregen=
|shield_resist_emp = <nowiki>-</nowiki>30
|maxlockrange=
|hull_resist_thermal_calc = 15
|maxforwardspeed=
|hull_resist_kinetic_calc = -15
|maxreversespeed=
|hull_resist_emp_calc = 45
|maxstrafespeed=
|shield_resist_thermal_calc = 0
|maxacceleration=
|shield_resist_kinetic_calc = 30
|maxafterburnerspeed=
|shield_resist_emp_calc = -30
|maxafterburnerenergyuse=
<!-- Synergy = 1 -->
|maxpitchspeed=
|synLevel_syn1 = 1
|maxrollspeed=
|max_speed_syn1 = 268
|max_speed_boost_syn1 = 321
|acceleration_syn1 = 90
|acceleration_boost_syn1 = 180
|boost_energy_cost_syn1 = 118
|boost_energy_min_syn1 = 110
|strafe_speed_x_syn1 = 88
|strafe_speed_y_syn1 = 88
|rot_speed_x_syn1 = 72
|rot_speed_y_syn1 = 72
|rot_speed_z_syn1 = 66
|energy_max_syn1 = 500
|energy_regen_syn1 = 116
|hull_max_syn1 = 5440
|shield_max_syn1 = 3465
|shield_regen_syn1 = 100
|vision_radius_syn1 = 2500
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 268
|max_speed_boost_syn2 = 321
|acceleration_syn2 = 90
|acceleration_boost_syn2 = 180
|boost_energy_cost_syn2 = 118
|boost_energy_min_syn2 = 110
|strafe_speed_x_syn2 = 88
|strafe_speed_y_syn2 = 88
|rot_speed_x_syn2 = 72
|rot_speed_y_syn2 = 72
|rot_speed_z_syn2 = 66
|energy_max_syn2 = 500
|energy_regen_syn2 = 116
|hull_max_syn2 = 5930
|shield_max_syn2 = 3777
|shield_regen_syn2 = 100
|vision_radius_syn2 = 2500
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 270
|max_speed_boost_syn3 = 324
|acceleration_syn3 = 92
|acceleration_boost_syn3 = 185
|boost_energy_cost_syn3 = 118
|boost_energy_min_syn3 = 110
|strafe_speed_x_syn3 = 88
|strafe_speed_y_syn3 = 88
|rot_speed_x_syn3 = 72
|rot_speed_y_syn3 = 72
|rot_speed_z_syn3 = 66
|energy_max_syn3 = 500
|energy_regen_syn3 = 116
|hull_max_syn3 = 6148
|shield_max_syn3 = 3916
|shield_regen_syn3 = 100
|vision_radius_syn3 = 2750
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 297
|max_speed_boost_syn4 = 356
|acceleration_syn4 = 92
|acceleration_boost_syn4 = 185
|boost_energy_cost_syn4 = 118
|boost_energy_min_syn4 = 110
|strafe_speed_x_syn4 = 88
|strafe_speed_y_syn4 = 88
|rot_speed_x_syn4 = 72
|rot_speed_y_syn4 = 72
|rot_speed_z_syn4 = 66
|energy_max_syn4 = 515
|energy_regen_syn4 = 120
|hull_max_syn4 = 6148
|shield_max_syn4 = 3916
|shield_regen_syn4 = 100
|vision_radius_syn4 = 2750
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 297
|max_speed_boost_syn5 = 356
|acceleration_syn5 = 92
|acceleration_boost_syn5 = 185
|boost_energy_cost_syn5 = 118
|boost_energy_min_syn5 = 110
|strafe_speed_x_syn5 = 88
|strafe_speed_y_syn5 = 88
|rot_speed_x_syn5 = 72
|rot_speed_y_syn5 = 72
|rot_speed_z_syn5 = 66
|energy_max_syn5 = 535
|energy_regen_syn5 = 124
|hull_max_syn5 = 6311
|shield_max_syn5 = 4020
|shield_regen_syn5 = 100
|vision_radius_syn5 = 3000
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|max_speed_syn6 = 298
|max_speed_boost_syn6 = 358
|acceleration_syn6 = 95
|acceleration_boost_syn6 = 190
|boost_energy_cost_syn6 = 118
|boost_energy_min_syn6 = 110
|strafe_speed_x_syn6 = 88
|strafe_speed_y_syn6 = 88
|rot_speed_x_syn6 = 72
|rot_speed_y_syn6 = 72
|rot_speed_z_syn6 = 66
|energy_max_syn6 = 550
|energy_regen_syn6 = 128
|hull_max_syn6 = 6419
|shield_max_syn6 = 4089
|shield_regen_syn6 = 100
|vision_radius_syn6 = 3000
|lock_time_syn6 = 2
<!-- Default bonus block -->
|damage_mul_1 = '''7%'''
|damage_mul_1_synLvl = 0
<!-- Synergy unlocked bonus block -->
|damage_mul = '''8%'''
|damage_mul_synLvl = 2
|max_speed_mul = '''10%'''
|max_speed_mul_synLvl = 4
}}
}}


<!-- The space between the blocks -->
[[Category:Ships]]
{|border="0" align="center" width="100%"
[[Category:Empire ships]]
    | height="5" |
[[Category:Fighter ships]]
|}
[[Category:Gunship ships]]
 
<!-- footnotes -->
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; font-size: 75%">
=Footnotes=
<references/>
</div>

Latest revision as of 08:32, 1 May 2019

Hercules Rage
Accumulates 5% free experience

The maximum level of experience — 6

Survivability* 11105
Hull 6419
Shield 4089
Energy 550
Speed 298

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Main weapon damage increased by 8%.
Available at experience level 4:
Maximum speed increased by 10%.


Equipment upon purchase
Weapons
Singularity Cannon 4
Active modules
Ship modifiers
Engine
Capacitor
Hull
CPU

Special module


Buying price 100000
Selling price 25000



* All specifications are shown for the ship with the maximum level of experience (6) without equipment

General information

Faction: EMPIRE
Class: Fighter
Role: Gunship
Rank: 3

Description

Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and manoeuvrability. Vulnerable in cooldown periods.

After the founding of the Empire, part of the GSV75 Hamelion fighters under the designation "Griffin II" was used to arm the first parts of the Legion. Soon, a modernized version was released, called GK-2 "Hercules Rage". The released "Griffin II" was partially written off, and partly sent to the planetary defense forces.

Available equipment

Weapons
Singularity Cannon 4 Assault Railgun 5 Gauss Cannon 6

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 500 118 116 5440 3465 100 2500 2
2 500 118 116 5930 3777 100 2500 2
3 500 118 116 6148 3916 100 2750 2
4 515 118 120 6148 3916 100 2750 2
5 535 118 124 6311 4020 100 3000 2
6 550 118 128 6419 4089 100 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 268 321 90 88 72 66
2 268 321 90 88 72 66
3 270 324 92 88 72 66
4 297 356 92 88 72 66
5 297 356 92 88 72 66
6 298 358 95 88 72 66



Ships
Interceptors Fighters Frigates Destroyers