Crystal fetters: Difference between revisions

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==Description==
==Description==
:Infects the enemy ship in the direct line of sight within the module's range.  
:Infects the enemy ship in the direct line of sight within the module's range.  
:The infected enemy deals '''600-3000''' thermal damage per second within a '''2000''' m. radius and is slowed by '''2.9-15'''% per each of their allies who have come within '''1500''' m. of them.  
:The infected enemy deals '''600-3000''' EM damage per second within a '''2000''' m. radius and is slowed by '''2.9-15'''% per each of their allies who have come within '''1500''' m. of them.  
:While the player's ship is within the module's range of the target, it restores its hull by '''1200-6000''' pts./sec., depending on the number of the target's allies nearby.
:While the player's ship is within the module's range of the target, it restores its hull by '''1200-6000''' pts./sec., depending on the number of the target's allies nearby.



Revision as of 20:40, 26 April 2026

Appearance of the ship with special module
Crystal fetters
Tau'Kita with Crystal fetters
Crystal fetters
Crystal fetters

Type: Special module

For ship: Tau'Kita



Description

Infects the enemy ship in the direct line of sight within the module's range.
The infected enemy deals 600-3000 EM damage per second within a 2000 m. radius and is slowed by 2.9-15% per each of their allies who have come within 1500 m. of them.
While the player's ship is within the module's range of the target, it restores its hull by 1200-6000 pts./sec., depending on the number of the target's allies nearby.

Characteristics

  • Active range: 1000 m.
  • Host damage: 500 dmg.
  • Energy consumption: 120 en.
  • Recharge: 40 s.

Cost

To learn a special module in the ship tree, you need:
  • 60 Life support systems
  • 75 Xenocrystals
  • 75 Enriched monocrystals
  • 8'400'000
  • 400'000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions