'Triumvirate' hologram: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ 'Triumvirate' hologram|100px|left '''Type:''' Active module. '''Group:''' Recon modules. '''For ranks:''' 6-10. '''F...") |
(Balance (1.6.6)) |
||
Line 34: | Line 34: | ||
|Active time | |Active time | ||
| 10 s. | | 10 s. | ||
| + | | +1 s. | ||
| + | | +1 s. | ||
| + | | +1 s. | ||
|-align="center" | |-align="center" | ||
|Energy consumption | |Energy consumption | ||
Line 42: | Line 42: | ||
|-align="center" | |-align="center" | ||
|Recharge | |Recharge | ||
| | | 40 s. | ||
| -3 s. | | -3 s. | ||
| -2 s. | |||
| -2 s. | |||
|-align="center" | |-align="center" | ||
|Cost | |Cost |
Latest revision as of 13:08, 13 February 2020
Type: Active module.
Group: Recon modules.
For ranks: 6-10.
For ship type: Swarm and premium ships of the role
Description
- Creates two holographic copies of the ship, whose durability equals 100% of the player ship.
- At the moment of activation, enemy captures and all effects requiring maintenance for operation are removed from the ship. Homing missiles lose their target.
- The hologram does not deal damage.
- The hologram is controlled by AI.
- The bomb is duplicated on the hologram, but it cannot be installed.
- At the completion of the hologram explodes.
- Locators and hacking also explode hologram.
- Goes to recharge if Holoship is used, and vice versa.
Characteristics
Parameters | 'Triumvirate' hologram 10 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Active time | 10 s. | +1 s. | +1 s. | +1 s. |
Energy consumption | 90 en. | |||
Recharge | 40 s. | -3 s. | -2 s. | -2 s. |
Cost | Can be picked up from destroyed enemies in the zone Devil's Jaw | 74300 | 148500 | 346500 |