Armada's ODG 'Chameleon': Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(Balance 1.12.7a) |
||
Line 9: | Line 9: | ||
==Description== | ==Description== | ||
:Makes a player's ship invisible for '''7''' s. Any damage and opening fire bring him out of this state. | :Makes a player's ship invisible for '''7''' s. | ||
:Any damage and opening fire bring him out of this state. | |||
:When invisibility ends, provides a '''20'''% damage boost for '''5''' s. | |||
==Characteristics== | ==Characteristics== |
Latest revision as of 21:38, 2 July 2024
![Armada's ODG 'Chameleon'](/uploads/thumb/Tackler_chamelion.png/100px-Tackler_chamelion.png)
Type: Special module
For ship: Jaguar
Description
- Makes a player's ship invisible for 7 s.
- Any damage and opening fire bring him out of this state.
- When invisibility ends, provides a 20% damage boost for 5 s.
Characteristics
- Energy consumption: 50 en.
- Recharge: 15 s.