Reserve generator: Difference between revisions
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(Balance (1.6.3c)) |
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'''For ship:''' [[Dart]] {{Command}} | '''For ship:''' [[Dart]] {{Command}} | ||
==Description== | ==Description== | ||
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:Activates not more than once in '''45''' s. | :Activates not more than once in '''45''' s. | ||
:You can place only one modifier. | :You can place only one modifier. | ||
==Characteristics== | ==Characteristics== | ||
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|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
|[[ | |Can be picked up from destroyed enemies in the zone [[Processing rig (Open Space)|Processing rig]] | ||
|142500{{CR}} | |142500{{CR}} | ||
|285000{{CR}} | |285000{{CR}} |
Revision as of 12:34, 28 April 2020
Type: Ship modifier.
Group: Capacitor modifiers.
For ranks: 9-13.
For ship: Dart
Description
- When energy reserves fall below 20%, regenerates additional energy in 3 s.
- Activates not more than once in 45 s.
- You can place only one modifier.
Characteristics
Parameters | Reserve generator 13 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Energy regeneration | 480 en. | +144 en. | +144 en. | +168 en. |
Cost | Can be picked up from destroyed enemies in the zone Processing rig | 142500 | 285000 | 665000 |