Raptor: Difference between revisions
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{{Ship | |||
<!-- Main block --> | |||
|ShipName = Raptor | |||
|ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team. | |||
The frigate "Raptor" was the first armed ship of this class, which was allowed to have in private ownership. Written off the Army ships after repair and removal of weapons became popular among lovers of long hikes. | |||
|shipClass_text = Frigate | |||
|shipClass_link = Frigate | |||
|tier = 1 | |||
|rank = 2 | |||
|shipRole_text = Engineering | |||
|shipRole_link = Engineering | |||
|shipRole_image = role_engineer.png | |||
|raceName = FEDERATION | |||
|race_link = FEDERATION | |||
|raceNameLink = FEDERATION | |||
|raceImage = federation.png | |||
|specialAbility_text = Combat Drones | |||
|specialAbility_link = Combat Drones | |||
|specialAbility_icon = Engineering combat drones.png | |||
|price = 40000 | |||
|currency = CR | |||
<!-- Image block --> | |||
|shipImage_Animation = R3LT1.gif | |||
|shipImage_FrontView = R3LT1_2.png | |||
|shipImage_SideView = R3LT1_3.png | |||
|shipImage_UpView = R3LT1_1.png | |||
<!-- Module's slots --> | |||
|module_active_count = 2 | |||
|module_engine_count = 0 | |||
|module_hull_count = 0 | |||
|module_shield_count = 0 | |||
|module_capacitor_count = 0 | |||
|module_cpu_count = 0 | |||
<!-- Stock fit --> | |||
|stock_WEAPON_01 = [[File:Beam Cannon 5.jpg|link=Beam Cannon|Beam Cannon 5|70px]] | |||
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]] | |||
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]] | |||
|stock_ACTIVE_01 = [[File:InfraredContermeasure_Icon.png |link=IR Flares|70px]] | |||
|stock_ACTIVE_02 = [[File:RepairDronesLarge_Icon.png |link=Repair Kit L|70px]] | |||
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png |link=Collision Compensator|60px]] | |||
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png |link=Asynchronous Shield Projector|60px]] | |||
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | |||
|stock_CPU_MOD_01 = [[File:TurboScanner Icon.png |link=Overclocked CPU|60px]] | |||
<!-- Technical specifications block --> | |||
|module_active_count = 2 | |||
|module_engine_count = 1 | |||
|module_hull_count = 1 | |||
|module_shield_count = 1 | |||
|module_capacitor_count = 0 | |||
|module_cpu_count = 1 | |||
<!-- Damage resist subblock --> | |||
|hull_resist_thermal = 15 | |||
|hull_resist_kinetic = <nowiki>-</nowiki>15 | |||
|hull_resist_emp = 45 | |||
|shield_resist_thermal = 0 | |||
|shield_resist_kinetic = 30 | |||
|shield_resist_emp = <nowiki>-</nowiki>30 | |||
|hull_resist_thermal_calc = 15 | |||
|hull_resist_kinetic_calc = -15 | |||
|hull_resist_emp_calc = 45 | |||
|shield_resist_thermal_calc = 0 | |||
|shield_resist_kinetic_calc = 30 | |||
|shield_resist_emp_calc = -30 | |||
<!-- Synergy = 1 --> | |||
|synLevel_syn1 = 1 | |||
|max_speed_syn1 = 281 | |||
|max_speed_boost_syn1 = 337 | |||
|acceleration_syn1 = 55 | |||
|acceleration_boost_syn1 = 110 | |||
|boost_energy_cost_syn1 = 162 | |||
|boost_energy_min_syn1 = 130 | |||
|strafe_speed_x_syn1 = 61 | |||
|strafe_speed_y_syn1 = 61 | |||
|rot_speed_x_syn1 = 30 | |||
|rot_speed_y_syn1 = 30 | |||
|rot_speed_z_syn1 = 36 | |||
|energy_max_syn1 = 720 | |||
|energy_regen_syn1 = 174 | |||
|hull_max_syn1 = 7830 | |||
|shield_max_syn1 = 7830 | |||
|shield_regen_syn1 = 83 | |||
|vision_radius_syn1 = 2000 | |||
|lock_time_syn1 = 2 | |||
<!-- Synergy = 2 --> | |||
|synLevel_syn2 = 2 | |||
|max_speed_syn2 = 309 | |||
|max_speed_boost_syn2 = 371 | |||
|acceleration_syn2 = 55 | |||
|acceleration_boost_syn2 = 110 | |||
|boost_energy_cost_syn2 = 162 | |||
|boost_energy_min_syn2 = 130 | |||
|strafe_speed_x_syn2 = 61 | |||
|strafe_speed_y_syn2 = 61 | |||
|rot_speed_x_syn2 = 30 | |||
|rot_speed_y_syn2 = 30 | |||
|rot_speed_z_syn2 = 36 | |||
|energy_max_syn2 = 720 | |||
|energy_regen_syn2 = 174 | |||
|hull_max_syn2 = 8535 | |||
|shield_max_syn2 = 8535 | |||
|shield_regen_syn2 = 83 | |||
|vision_radius_syn2 = 2000 | |||
|lock_time_syn2 = 2 | |||
<!-- Synergy = 3 --> | |||
|synLevel_syn3 = 3 | |||
|max_speed_syn3 = 311 | |||
|max_speed_boost_syn3 = 373 | |||
|acceleration_syn3 = 56 | |||
|acceleration_boost_syn3 = 113 | |||
|boost_energy_cost_syn3 = 162 | |||
|boost_energy_min_syn3 = 130 | |||
|strafe_speed_x_syn3 = 61 | |||
|strafe_speed_y_syn3 = 61 | |||
|rot_speed_x_syn3 = 30 | |||
|rot_speed_y_syn3 = 30 | |||
|rot_speed_z_syn3 = 36 | |||
|energy_max_syn3 = 720 | |||
|energy_regen_syn3 = 174 | |||
|hull_max_syn3 = 8848 | |||
|shield_max_syn3 = 8848 | |||
|shield_regen_syn3 = 83 | |||
|vision_radius_syn3 = 2200 | |||
|lock_time_syn3 = 2 | |||
<!-- Synergy = 4 --> | |||
|synLevel_syn4 = 4 | |||
|max_speed_syn4 = 311 | |||
|max_speed_boost_syn4 = 373 | |||
|acceleration_syn4 = 56 | |||
|acceleration_boost_syn4 = 113 | |||
|boost_energy_cost_syn4 = 162 | |||
|boost_energy_min_syn4 = 130 | |||
|strafe_speed_x_syn4 = 61 | |||
|strafe_speed_y_syn4 = 61 | |||
|rot_speed_x_syn4 = 30 | |||
|rot_speed_y_syn4 = 30 | |||
|rot_speed_z_syn4 = 36 | |||
|energy_max_syn4 = 742 | |||
|energy_regen_syn4 = 180 | |||
|hull_max_syn4 = 8848 | |||
|shield_max_syn4 = 8848 | |||
|shield_regen_syn4 = 83 | |||
|vision_radius_syn4 = 2200 | |||
|lock_time_syn4 = 2 | |||
<!-- Synergy = 5 --> | |||
|synLevel_syn5 = 5 | |||
|max_speed_syn5 = 311 | |||
|max_speed_boost_syn5 = 373 | |||
|acceleration_syn5 = 56 | |||
|acceleration_boost_syn5 = 113 | |||
|boost_energy_cost_syn5 = 162 | |||
|boost_energy_min_syn5 = 130 | |||
|strafe_speed_x_syn5 = 61 | |||
|strafe_speed_y_syn5 = 61 | |||
|rot_speed_x_syn5 = 30 | |||
|rot_speed_y_syn5 = 30 | |||
|rot_speed_z_syn5 = 36 | |||
|energy_max_syn5 = 770 | |||
|energy_regen_syn5 = 187 | |||
|hull_max_syn5 = 9083 | |||
|shield_max_syn5 = 9083 | |||
|shield_regen_syn5 = 83 | |||
|vision_radius_syn5 = 2400 | |||
|lock_time_syn5 = 2 | |||
<!-- Default bonus block --> | |||
|damage_mul = '''10%''' | |||
|damage_mul_synLvl = 0 | |||
<!-- Synergy unlocked bonus block --> | |||
|max_speed_mul = '''10%''' | |||
|max_speed_mul_synLvl = 2 | |||
|spell_deploy_param_mul = '''20%''' | |||
|spell_deploy_param_mul_synLvl = 4 | |||
}} | |||
[[Category:Ships]] | |||
[[Category:Federation ships]] | |||
[[Category:Frigate ships]] | |||
[[Category:Engineering ships]] |
Revision as of 06:55, 23 October 2019
Survivability* | 18936 |
Hull | 9083 |
Shield | 9083 |
Energy | 770 |
Speed | 311 |
Available from the beginning:
Main weapon damage increased by 10%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Effects of "Engineering modules" increased by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 40000 |
Selling price | 10000 |
* All specifications are shown for the ship with the maximum level of experience (5) without equipment
General information
Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 2
Description
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
The frigate "Raptor" was the first armed ship of this class, which was allowed to have in private ownership. Written off the Army ships after repair and removal of weapons became popular among lovers of long hikes.
Available equipment
Active Multipurpose Modules
Capacitor
Ship has no capacitor slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||
|