Return crystal: Difference between revisions

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==Characteristics==
==Characteristics==
Depend on ship's rank (7-8/9-10/11-12/13-14/15).
{| class="wikitable" width="70%" align="center"
*'''Beacon: durability:''' 2500 pts.
!rowspan="2" width="20%"|Parameters
*'''Beacon: active time:''' 90 s.
!colspan="5" |Ranks
*'''Max. distance to owner:''' 7500 m.
|-align="center"
*'''Prepatation time:''' 1.7 s.
!7-8
*'''Ship repairs after beacon drop:''' 220/240/270/290/320 pts./s.
!9-10
*'''Ship repairs after return to beacon:''' 320 pts./s.
!11-12
*'''Host damage:''' 110/120/135/145/160 dmg.
!13-14
*'''Energy consumption:''' 110/121/133/146/161 en.
!15
*'''Recharge:''' 15 s.
|-
|-align="center"
|Beacon: durability
|colspan="5"| 2500 pts.
|-
|-align="center"
|Beacon: active time
|colspan="5"| 90 s.
|-
|-align="center"
|Beacon: max. distance to owner
|colspan="5"| 7500 m.
|-
|-align="center"
|Teleportation preparation time
|colspan="5"| 1.7 s.
|-
|-align="center"
|Ship repairs after beacon drop
| 220 pts./s.
| 240 pts./s.
| 270 pts./s.
| 290 pts./s.
| 320 pts./s.
|-
|-align="center"
|Ship repairs after return to beacon
|colspan="5"| 320 pts./s.
|-
|-align="center"
|Host damage
| 110 dmg.
| 120 dmg.
| 135 dmg.
| 145 dmg.
| 160 dmg.
|-
|-align="center"
|Energy consumption
| 110 en.
| 121 en.
| 133 en.
| 146 en.
| 160 en.
|-
|-align="center"
|Recharge
|colspan="5"| 15 s.
|-
|}


{{Eqbar}}
{{Eqbar}}


[[Category:Special modules]]
[[Category:Special modules]]

Revision as of 09:14, 30 April 2022

Appearance of the ship with special module Return crystal
Tai'Kin with Return crystal
Return crystal
Return crystal

Type: Special module

For ship: Tai'Kin



Description

A crystal acting as a warp-beacon is separated from the ship.
During repeated activation your ship and all ships within 150 m. radius move to the beacon.
Damage from activation is regenerated over 10 s.

Characteristics

Parameters Ranks
7-8 9-10 11-12 13-14 15
Beacon: durability 2500 pts.
Beacon: active time 90 s.
Beacon: max. distance to owner 7500 m.
Teleportation preparation time 1.7 s.
Ship repairs after beacon drop 220 pts./s. 240 pts./s. 270 pts./s. 290 pts./s. 320 pts./s.
Ship repairs after return to beacon 320 pts./s.
Host damage 110 dmg. 120 dmg. 135 dmg. 145 dmg. 160 dmg.
Energy consumption 110 en. 121 en. 133 en. 146 en. 160 en.
Recharge 15 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions