Quantum defence: Difference between revisions

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(Created page with "__NOTOC__ Quantum defence|100px|left '''Type:''' Active module. '''Group:''' Covert Ops modules. '''For ranks:''' 3-5, 6-8, 8-1...")
 
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'''For ship type:''' {{Covert Ops}}
'''For ship type:''' {{Covert Ops}}


==Description==
==Description==
:On activation the ship becomes transparent for projectiles and lasers for '''5''' s., but can't temporarily shoot and use modules.
:On activation all control effects are removed from the ship and it becomes transparent for projectiles and lasers for '''5''' s., but can't temporarily shoot and use modules.
:The module can be activated while under control effects.
:The module can be activated while under control effects.


==Characteristics==
==Characteristics==

Latest revision as of 10:06, 24 November 2023

Quantum defence
Quantum defence

Type: Active module.

Group: Covert Ops modules.

For ranks: 3-5, 6-8, 8-12, 11-17.

For ship type:

Description

On activation all control effects are removed from the ship and it becomes transparent for projectiles and lasers for 5 s., but can't temporarily shoot and use modules.
The module can be activated while under control effects.

Characteristics

Parameters Quantum defence 5 Quantum defence 8
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Impossibility to shoot and use modules for 8 s. 6 s.
Energy consumption 75 en. 85 en.
Recharge 45 s. -3 s. -2 s. -2 s. 44 s. -3 s. -2 s. -2 s.
Cost 9000 13500 27000 63000 22500 33800 67500 157500
Parameters Quantum defence 12 Quantum defence 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Impossibility to shoot and use modules for 5,5 s. 5 s.
Energy consumption 95 en. 105 en.
Recharge 43 s. -3 s. -2 s. -2 s. 42 s. -3 s. -2 s. -2 s.
Cost 90000 135000 270000 630000 270000 405000 810000 1890000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions