Jump crystals: Difference between revisions
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(Balance 1.13.7a) |
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|Host damage | |Host damage | ||
| | | 170 dmg. | ||
| | | 185 dmg. | ||
| | | 205 dmg. | ||
| | | 225 dmg. | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
Latest revision as of 08:39, 10 July 2025

Type: Special module
For ship: Tai'Kin
Description
- Uses crystal collaps energy to jump 2000 m. with a 1-second delay.
- The starting point generates a 100-400 m. size cloud that grows and deals EM damage for 6 s.
- Consecutive jumps have increased range for 5 s. after the previous jump.
Characteristics
| Parameters | Ranks | |||
|---|---|---|---|---|
| 9-10 | 11-12 | 13-14 | 15 | |
| Cloud DPS (EM) | 1740 dmg./s. | 1780 dmg./s. | 1860 dmg./s. | 2000 dmg./s. |
| Max. number of charges | 4 pcs. | |||
| Charge preparation time | 25 s. | |||
| Host damage | 170 dmg. | 185 dmg. | 205 dmg. | 225 dmg. |
| Energy consumption | 109 en. | 120 en. | 132 en. | 145 en. |
| Recharge | 1 s. | |||
Cost
- To learn a special module in the ship tree, you need:





