Lynx-M

From Star Conflict Wiki
Revision as of 18:05, 10 April 2020 by U38594143 (talk | contribs) (Balance (1.6.10))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Lynx-M
Accumulates 5% free experience

The maximum level of experience — 6

Survivability* 10703
Hull 4295
Shield 4419
Energy 550
Speed 358

Available from the beginning:
Critical chance increased by 6%.
Available at experience level 2:
Afterburner energy draw reduced by 20%.
Available at experience level 4:
Critical chance increased by 10%.


Equipment upon purchase
Weapons
Gauss Cannon 6
Active modules
Ship modifiers
Engine
Capacitor
Hull
CPU

Special module


Buying price 100000
Selling price 25000



* All specifications are shown for the ship with the maximum level of experience (6) without equipment

General information

Faction: FEDERATION
Class: Fighter
Role: Tackler
Rank: 3

Description

A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.

By replacing the deserved "Lynx", the upgraded FWA USV-15 "Lynx-M", even after being removed from service, will not enter the secondary market of spacecraft. Only private security companies that have been specially accredited by the Federal Security Agency will be able to purchase it.

Available equipment

Weapons
Singularity Cannon 4 Assault Railgun 5 Gauss Cannon 6

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
20 50 -10 35 5 65

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 500 118 116 3640 3745 100 2500 1
2 500 94 116 3968 4083 100 2500 1
3 500 94 116 4114 4232 100 2750 1
4 515 94 120 4114 4232 100 2750 1
5 535 94 124 4223 4345 100 3000 1
6 550 94 128 4295 4419 100 3000 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 354 424 90 88 72 66
2 354 424 90 88 72 66
3 356 427 92 88 72 66
4 356 427 92 88 72 66
5 356 427 92 88 72 66
6 358 430 95 88 72 66



Ships
Interceptors Fighters Frigates Destroyers