Nano-devourers

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Revision as of 13:18, 29 June 2021 by U38594143 (talk | contribs) (Balance 1.9.0a)
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Nano-devourers
Nano-devourers

Type: Active module.

Group: Engineer modules.

For ranks: 8-12.

For ship type: Minotaur and premium ships of the role

Description

Upon hitting the target nanobots start devouring its hull.
Then they restore the hull of the closest ally in 1000 m. range.
In passive mode regenerates 35 hull pts. per second for each enemy within 2000 m. radius.

Characteristics

Parameters Nano-devourers 12
Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 536 dmg./s. +30 dmg./s. +29 dmg./s. +23 dmg./s.
Hull repair 3852 dmg. +210 dmg. +210 dmg. +168 dmg.
Active time 5 s.
Energy consumption 650 en.
Recharge 48 s. -3 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 135000 270000 630000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions