General information
Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 2
Description
Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.
Powerful for its time frigate, developed at the shipyards of the Saladin Family. The ship received the widest distribution among the Families of the Frontier, initially forming the basis of the main forces of any of the Families. Subsequently, frigates of the type "Zealot" regularly served in the support forces. In some Families, these frigates are still in service.
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Shield
Hull
CPU
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
-5
|
25
|
-35
|
15
|
-15
|
45
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
625
|
162
|
151
|
10332
|
16598
|
91
|
2000
|
2
|
2
|
750
|
162
|
151
|
11993
|
16598
|
91
|
2000
|
2
|
3
|
750
|
162
|
151
|
12731
|
16598
|
91
|
2200
|
2
|
4
|
769
|
162
|
156
|
12731
|
16598
|
91
|
2200
|
2
|
5
|
794
|
162
|
162
|
13284
|
16598
|
91
|
2400
|
2
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
|