Cruise missile Gold: Difference between revisions

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(Created page with "{{Ammo <!-- Main block --> |name = Cruise missile Gold |Tier = 1 - 17. |desc = Guided long-range missile. Heavy thermal damage. + 100% experience for kills and damage assi...")
 
(Balance 1.12.1)
 
Line 18: Line 18:
|holder_size = 4
|holder_size = 4
|empty_holder_cooldown = 120
|empty_holder_cooldown = 120
|speedA = 30
|speedA = 36
|damageType = thermal
|damageType = thermal
|radiusAOE = 200
|radiusAOE = 200
<!-- T1 -->
<!-- T1 -->
|t1 = true
|t1 = true
|speed_t1 = 513
|speed_t1 = 616
|damageM_t1 = 6260
|damageM_t1 = 6260
<!-- T2 -->
<!-- T2 -->
|t2 = true
|t2 = true
|speed_t2 = 540
|speed_t2 = 648
|damageM_t2 = 7137
|damageM_t2 = 7137
<!-- T3 -->
<!-- T3 -->
|t3 = true
|t3 = true
|speed_t3 = 578
|speed_t3 = 693
|damageM_t3 = 7839
|damageM_t3 = 7839
<!-- T4 -->
<!-- T4 -->
|t4 = true
|t4 = true
|speed_t4 = 594
|speed_t4 = 713
|damageM_t4 = 8366
|damageM_t4 = 8366
<!-- T5 -->
<!-- T5 -->
|t5 = true
|t5 = true
|speed_t5 = 621
|speed_t5 = 745
|damageM_t5 = 8717
|damageM_t5 = 8717
}}
}}


[[Category:Missiles]]
[[Category:Missiles]]

Latest revision as of 22:12, 28 January 2024

Cruise missile Gold

Cruise missile Gold

Type: Homing missile

Available ranks: 1 - 17.

Guided long-range missile. Heavy thermal damage.

+ 100% experience for kills and damage assists.

Cost: Can be found in Open Space in containers.

Damage dealt
to small objects/interceptors/fighters/frigates/destroyers
1-3 ranks: 939 / 4131.6 / 6260 / 7825 / 10955 dmg.
4-6 ranks: 1070.55 / 4710.42 / 7137 / 8921.25 / 12489.75 dmg.
7-9 ranks: 1175.85 / 5173.74 / 7839 / 9798.75 / 13718.25 dmg.
10-12 ranks: 1254.9 / 5521.56 / 8366 / 10457.5 / 14640.5 dmg.
13-17 ranks: 1307.55 / 5753.22 / 8717 / 10896.25 / 15254.75 dmg.

For ship type

Flight speed:
1-3 ranks: 616 m/s
4-6 ranks: 648 m/s
7-9 ranks: 693 m/s
10-12 ranks: 713 m/s
13-17 ranks: 745 m/s
Maneuvering speed: 36 deg./s.

Deals thermal damage
Explosion radius: 200 m.
Flight range: 11550 m.
Trigger radius: 60 m.
Recharge: 12 s.
Charges in cartridge: 4 pcs.
Cartridge reloading time: 120 s.

Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions