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Revision as of 21:59, 29 January 2024 by U38594143 (talk | contribs) (Balance 1.12.1)
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Type: Active module.

Group: Engineer modules.

For ranks: 8-12.

For ship type: Minotaur and premium ships of the role


Upon hitting the target nanobots start devouring its hull for 5 s.
Then they restore the hull of all your allies in 1000 m. range for 3 s.
In passive mode regenerates 55 hull pts. per second for each enemy within 2000 m. radius.


Parameters Nano-devourers 12
Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 536 dmg./s. +30 dmg./s. +29 dmg./s. +23 dmg./s.
Hull repair 3852 dmg. +210 dmg. +210 dmg. +168 dmg.
Active time 5 s.
Energy consumption 650 en.
Recharge 40 s. -2 s. -1 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 135000 270000 630000

Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions