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  • ...'''1.4''' s. Damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. ...lory uses the corporation's innovation — crystalline pseudo-organisms. The gun releases a whole colony, which can not be stopped by standard shield models ...
    4 KB (586 words) - 22:03, 29 January 2024
  • :Restoration depends on {{Tooltip|target size|interceptor - *0.5; fighter - *0.75; frigate - *1; destroyer - *1.25}}. Consumes energy for restoration ...etter. And most importantly it's for a cheap ship. In general, it's a good gun, I recommend it. ...
    4 KB (614 words) - 15:38, 16 June 2022
  • ...s AIs, enclosed in the hull of a powerful combat vehicle — the Singularity fighter. Possessing free will, these ships sometimes strike contracts with pilots a '''[[Accelerator Gun]]''' ...
    10 KB (1,440 words) - 10:18, 20 September 2023
  • :'''Pirate Pulse Laser:''' after '''2.8''' sec. of shooting, the gun achieves maximum power, raising its rate of fire to '''406''' rounds per mi :'''Pulse Laser''' - an excellent choice for the pilot light fighter or interceptor: powerful, does not require shooting in advance, very conven ...
    6 KB (794 words) - 22:06, 28 January 2024
  • '''[[Mk-3 plasma gun]]''' |shipClass_text = Fighter ...
    10 KB (1,383 words) - 14:40, 14 March 2024
  • ...alien ship to your taste: a heavy destroyer, a fast interceptor, a strong fighter or a durable frigate and fight alone against other pilots on ordinary ships *Plasma gun with a medium rate of fire. The spread increases from prolonged firing. ...
    32 KB (4,875 words) - 15:43, 14 March 2024
  • !Top Gun !Star fighter ...
    20 KB (3,238 words) - 12:55, 13 May 2024
  • For [[Fighter]] {{Gunship}} For [[Fighter]] {{Tackler}} ...
    33 KB (5,049 words) - 12:33, 13 May 2024
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