Machete AE

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Machete AE
Machete AE.png
Accumulates 5% free experience

The maximum level of experience — 8

Survivability* 13303
Hull 3997
Shield 7997
Energy 512
Speed 244

Available from the beginning:
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Kinetic weapon spread reduced by 33%.
Kinetic weapon projectile speed increased by 35%.
Available at experience level 8:


Equipment upon purchase
Weapons
Railgun Basic Icon.png RailUp1 Icon.png SpaceMissile Standart.png
Active modules
CommandShieldResist Icon.png CommandArmorResist Icon.png CommandWeaknessAnalyzer Icon.png
Ship modifiers
Engine EngineGenerator Icon.png
Capacitor CapacitorRecharging Icon.png
Shield ShieldExtender Icon.png



Special module File:Energyshieldcommander.png


Buying price 720000 Currency credits.png
Selling price 180000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (8) without equipment

General information

Faction: JERICHO
Class: Fighter
Role: Command
Rank: 5

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

Available equipment

Weapons
Singularity Cannon 7 Assault Railgun 5 Gauss Cannon 6 Flux Phaser 8

Missiles
SpaceMissile Standart.png SpaceMissile Standart Gold Icon.png SpaceMissile EMP.png

Active Role Modules
Coating Polarizer.png Aegis System.png Shield Havoc module.png Reserve energy circuits.jpg

Active Multipurpose Modules
ShieldRestoreMedium Icon.png RepairDronesMedium Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png

Special Module
Command diffusion shield.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 465 128 99.2 3330 6720 105 2500 2
2 465 128 124 3630 7325 105 2500 2
3 465 128 124 3763 7594 105 2750 2
4 479 128 126.9 3763 7594 105 2750 2
5 498 128 130.9 3863 7796 105 3000 2
6 512 128 133.9 3930 7930 105 3000 2
7 512 128 133.9 3997 7997 105 3250 2
8 512 128 133.9 3997 7997 105 3500 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 237 284 90 88 72 66
2 237 284 90 88 72 66
3 239 286 93 88 72 66
4 239 286 93 88 72 66
5 239 286 93 88 72 66
6 240 288 95 88 72 66
7 242 290 98 88 72 66
8 244 292 100 88 72 66

Ship model