Stingray

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Stingray
Stingray.png
Increased income, doesn't need repairs.

+2 cargo spaces.
Generates 20% free synergy.

Earns x2 synergy.

The maximum level of synergy — 10

Survivability* 10914
Hull 5210
Shield 5264
Energy 814
Speed 305


Available from the beginning:
Main weapon damage increased by 8%.
Time to weapon heating increased by 20%.
Rotation speed increased by 25%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.pngEnginemod-y.png
Capacitor Capacitormod-y.pngCapacitormod-y.png
Shield Shieldmod-y.pngShieldmod-y.png
Hull Empty mod.png
CPU Compmod-y.png

Buying price 400 Currency parts.png



* All specifications are shown for the ship with the maximum level of synergy (10) without equipment

General information

Faction: FEDERATION
Class: Fighter
Role: Gunship
Rank: 10 (Tier: 4)

Description

Ship_Race3_M_T4_PremUniq_desc_lore_MISSING

Available equipment

Weapons
Railgun Basic Icon.png Railgun Snaiper Icon.png Plasmagun Heavy Icon.png Flux Phaser gun.png Thilith Beam gun.png Laser Heavy Icon.png

Missiles
SpaceMissile Standart.png SpaceMissile EMP.png SpaceMissile Kinetic.png SpaceMissile Doomsday Icon.png SpaceMissile Barrage.png

Active Role Modules
Aiming Overcharge.png Combat Reboot.png Engine Overcharge.png Particle Purge.png Entropy generator module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Gunship overdrive stingray.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
10 814 152 157.6 5210 5264 117 3750 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
10 305 366 102 204 88 88 90 90 83

Gallery

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