Breach Laser: Difference between revisions
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(Created page with "__NOTOC__ Breach Laser|100px|left '''Type:''' Beam weapon. '''For ship type:''' {{Guard}} '''For ranks:''' 8-12. '''Munitions:''' {{AVALIABLE M...") |
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'''Type:''' Beam weapon. | '''Type:''' Beam weapon. | ||
'''For ship type:''' {{Guard}} | '''For ship type:''' {{Guard}}(Breach Laser 12), [[Blood Tormentor]] {{Guard}}(Breach Laser 17) | ||
'''For ranks:''' 8-12 | '''For ranks:''' 8-12, 13-17 | ||
'''Munitions:''' | '''Munitions:''' | ||
Line 20: | Line 20: | ||
:Damage per second and per shot increase depending on the number of weapons mounted on the ship. | :Damage per second and per shot increase depending on the number of weapons mounted on the ship. | ||
:Some damage parameters are rounded to integer values. | :Some damage parameters are rounded to integer values. | ||
{| class="wikitable" width=" | {| class="wikitable" width="80%" align="center" | ||
!rowspan="2" width="20%"|Parameters | !rowspan="2" width="20%"|Parameters | ||
!colspan="5" |Breach Laser 12 | !colspan="5" |Breach Laser 12 | ||
!colspan="4" |Breach Laser 17 | |||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |{{Mk.1}} | ||
Line 29: | Line 30: | ||
|{{Mk.4}} | |{{Mk.4}} | ||
|{{Mk.5}} | |{{Mk.5}} | ||
|{{Mk.1}} | |||
|{{Mk.2}} | |||
|{{Mk.3}} | |||
|{{Mk.4}} | |||
|-align="center" | |-align="center" | ||
|DPS (thermal) | |DPS (thermal) | ||
Line 36: | Line 41: | ||
| +19 dmg./s. | | +19 dmg./s. | ||
| +16 dmg./s. | | +16 dmg./s. | ||
| 619 dmg./s. | |||
| +24 dmg./s. | |||
| +22 dmg./s. | |||
| +19 dmg./s. | |||
|-align="center" | |-align="center" | ||
|Damage (thermal) | |Damage (thermal) | ||
Line 43: | Line 52: | ||
| +14 dmg. | | +14 dmg. | ||
| +12 dmg. | | +12 dmg. | ||
| 464 dmg. | |||
| +18 dmg. | |||
| +17 dmg. | |||
| +14 dmg. | |||
|-align="center" | |-align="center" | ||
|Rate of fire | |Rate of fire | ||
|colspan="5"| 80 rounds/min | |colspan="5"| 80 rounds/min | ||
|colspan="4"| 80 rounds/min | |||
|-align="center" | |-align="center" | ||
|Critical chance | |Critical chance | ||
|colspan="5"| 7% | |colspan="5"| 7% | ||
|colspan="4"| 7% | |||
|-align="center" | |-align="center" | ||
|Critical damage bonus | |Critical damage bonus | ||
|colspan="5"| 50% | |colspan="5"| 50% | ||
|colspan="4"| 50% | |||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
|colspan="5"| 2800 m. | |colspan="5"| 2800 m. | ||
|colspan="4"| 2800 m. | |||
|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
|colspan="5"| 11/2 | |colspan="5"| 11/2.5 s. | ||
|colspan="4"| 11/2.5 s. | |||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
Line 65: | Line 83: | ||
|1050000{{CR}} | |1050000{{CR}} | ||
|[[Workshop#Thermal|Manufacturing]] | |[[Workshop#Thermal|Manufacturing]] | ||
{| | |[[Workshop#Thermal|Manufacturing]] | ||
| | |225000{{CR}} | ||
|450000{{CR}} | |||
|1050000{{CR}} or <br> {{DLC}} [[Blood Tormentor]] | |||
|- | |||
|} | |} | ||
Latest revision as of 15:58, 16 June 2022
Type: Beam weapon.
For ship type: (Breach Laser 12), Blood Tormentor (Breach Laser 17)
For ranks: 8-12, 13-17
Munitions:
Description
- The target's module and missile cooldowns increase by 14-70% depending on effect duration.
- Effect lasts for 5 s.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Breach Laser 12 | Breach Laser 17 | |||||||
---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
DPS (thermal) | 619 dmg./s. | +24 dmg./s. | +22 dmg./s. | +19 dmg./s. | +16 dmg./s. | 619 dmg./s. | +24 dmg./s. | +22 dmg./s. | +19 dmg./s. |
Damage (thermal) | 464 dmg. | +18 dmg. | +17 dmg. | +14 dmg. | +12 dmg. | 464 dmg. | +18 dmg. | +17 dmg. | +14 dmg. |
Rate of fire | 80 rounds/min | 80 rounds/min | |||||||
Critical chance | 7% | 7% | |||||||
Critical damage bonus | 50% | 50% | |||||||
Firing range (max.) | 2800 m. | 2800 m. | |||||||
Overheating/cooling | 11/2.5 s. | 11/2.5 s. | |||||||
Cost | Can be picked up from destroyed enemies in the zone Ice Belt | 225000 | 450000 | 1050000 | Manufacturing | Manufacturing | 225000 | 450000 | 1050000 or Blood Tormentor |
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