Thor system overdrive: Difference between revisions
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(Balance 1.10.6a) |
(Balance 1.11.8) |
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:Increases firing speed, energy regeneration, max speed, strafe speed, rotation speed by '''40'''%, as well as accumulates charge (up to '''5''' pcs.) for '''8''' s. | :Increases firing speed, energy regeneration, max speed, strafe speed, rotation speed by '''40'''%, as well as accumulates charge (up to '''5''' pcs.) for '''8''' s. | ||
:Pressing the module's activation key again disables the module early. | :Pressing the module's activation key again disables the module early. | ||
:After being disabled, it forms a beam that deals ''' | :After being disabled, it forms a beam that deals '''2370-11850''' (depending on the accumulated charge) EM damage to enemy ships at a distance of up to '''5500''' m. and within '''250''' m. | ||
==Characteristics== | ==Characteristics== |
Latest revision as of 11:31, 16 June 2023
Type: Special module
For ship: Thor
Description
- Increases firing speed, energy regeneration, max speed, strafe speed, rotation speed by 40%, as well as accumulates charge (up to 5 pcs.) for 8 s.
- Pressing the module's activation key again disables the module early.
- After being disabled, it forms a beam that deals 2370-11850 (depending on the accumulated charge) EM damage to enemy ships at a distance of up to 5500 m. and within 250 m.
Characteristics
- Energy consumption: 225 en.
- Energy consumption per sec.: 150 en./s.
- Recharge: 40 s.