Crystal predator: Difference between revisions
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==Description== | ==Description== | ||
:Launches a missile with crystal bots, capable of dealing damage to the target. | :Launches a missile with crystal bots, capable of dealing damage to the target. The effect is removed by the collision. | ||
:The damage value depends on the size of the target. | |||
:If the target dies before the end of the effect, the bots return to the ship and restore hull. | :If the target dies before the end of the effect, the bots return to the ship and restore hull. | ||
==Characteristics== | ==Characteristics== | ||
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|-align="center" | |-align="center" | ||
|Maneuvering speed | |Maneuvering speed | ||
|colspan="2"| 180 deg/s | |colspan="2"| 180 deg./s. | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
|Host damage | |Host damage | ||
| | | 725 dmg. | ||
| | | 800 dmg. | ||
|- | |- | ||
|-align="center" | |-align="center" | ||
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|- | |- | ||
|} | |} | ||
==Cost== | |||
:To learn a special module in the ship tree, you need: | |||
*6 Alien fighter structure | |||
*3 Entangled shards | |||
*3 Unstable crystal | |||
*8'985'000{{CR}} | |||
*522'300 {{SYN}} | |||
{{Eqbar}} | {{Eqbar}} | ||
[[Category:Special modules]] | [[Category:Special modules]] |
Latest revision as of 11:46, 3 January 2024
Type: Special module
For ship: Thar'Ga
Description
- Launches a missile with crystal bots, capable of dealing damage to the target. The effect is removed by the collision.
- The damage value depends on the size of the target.
- If the target dies before the end of the effect, the bots return to the ship and restore hull.
Characteristics
Parameters | Ranks | |
---|---|---|
13-14 | 15 | |
Total damage (thermal) | 18810 dmg. | 20250 dmg. |
Total hull repairs | 9990 pts. | |
DPS (thermal) | 2090 dmg./s. | 2250 dmg./s. |
Hull repair speed | 1110 pts./s. | |
Flight range | 5000 m. | |
Flight speed | 1000 m/s | |
Maneuvering speed | 180 deg./s. | |
Host damage | 725 dmg. | 800 dmg. |
Energy consumption | 58 en. | 64 en. |
Recharge | 30 s. |
Cost
- To learn a special module in the ship tree, you need: