Axe-X S: Difference between revisions

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(Created page with "{{Ship <!-- Main block --> |ShipName = Axe-XS |ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield...")
 
m (U38594143 moved page Axe-XS to Axe-X S without leaving a redirect)
 
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|ShipName = Axe-XS
|ShipName = Axe-XS
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
To participate in the First Campaign, Technologists needed their own fighter, so they made their own version of the ship, which they called the "Axe-X S", based on the Bosco Family "[[Axe]]".
'''Attention! The ship is no longer in production. '''
|shipClass_text = Fighter
|shipClass_text = Fighter
|shipClass_link = Fighter
|shipClass_link = Fighter
Line 16: Line 20:
|specialAbility_text = Diffusion Shield
|specialAbility_text = Diffusion Shield
|specialAbility_link = Diffusion Shield
|specialAbility_link = Diffusion Shield
|specialAbility_icon = energyshieldcommander.png
|specialAbility_icon = Command diffusion shield.png
|price = 70000
|price = 0
|currency = CR
|currency = CR
<!-- Image block -->
<!-- Image block -->
Line 32: Line 36:
|module_cpu_count = 0
|module_cpu_count = 0
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png|link=Assault Railgun|50px]]
|stock_WEAPON_01 = [[File:Assault Railgun 2.jpg|link=Assault Railgun|Assault Railgun 2|70px]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_ACTIVE_01 = [[File:ShieldRestoreMedium_Icon.png|link=Shield Booster M|50px]]
|stock_ACTIVE_01 = [[File:ShieldRestoreMedium_Icon.png       |link=Shield Booster M|70px]]
|stock_ACTIVE_02 = [[File:CommandArmorResist_Icon.png|link=Coating Polarizer|50px]]
|stock_ACTIVE_02 = [[File:Coating_Polarizer.png             |link=Coating Polarizer|70px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png            |link=Collision Compensator|60px]]
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png      |link=Voltage Regulator|60px]]
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png                |link=Asynchronous Shield Projector|60px]]
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png              |link=Reinforced Beams|60px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 2
|module_active_count = 2
|module_engine_count = 0
|module_engine_count = 1
|module_hull_count = 0
|module_hull_count = 1
|module_shield_count = 0
|module_shield_count = 1
|module_capacitor_count = 0
|module_capacitor_count = 1
|module_cpu_count = 0
|module_cpu_count = 0
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
Line 48: Line 56:
|hull_resist_kinetic = <nowiki>-</nowiki>5
|hull_resist_kinetic = <nowiki>-</nowiki>5
|hull_resist_emp = 55
|hull_resist_emp = 55
|shield_resist_thermal = 10
|shield_resist_thermal = 25
|shield_resist_kinetic = 40
|shield_resist_kinetic = 55
|shield_resist_emp = <nowiki>-</nowiki>20
|shield_resist_emp = <nowiki>-</nowiki>5
|hull_resist_thermal_calc = 25
|hull_resist_thermal_calc = 25
|hull_resist_kinetic_calc = -5
|hull_resist_kinetic_calc = -5
|hull_resist_emp_calc = 55
|hull_resist_emp_calc = 55
|shield_resist_thermal_calc = 10
|shield_resist_thermal_calc = 25
|shield_resist_kinetic_calc = 40
|shield_resist_kinetic_calc = 55
|shield_resist_emp_calc = -20
|shield_resist_emp_calc = -5
<!-- Synergy = 1 -->
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|synLevel_syn1 = 1
|max_speed_syn1 = 237
|max_speed_syn1 = 284
|max_speed_boost_syn1 = 284
|max_speed_boost_syn1 = 341
|acceleration_syn1 = 90
|acceleration_syn1 = 90
|acceleration_boost_syn1 = 180
|acceleration_boost_syn1 = 180
Line 71: Line 79:
|rot_speed_z_syn1 = 66
|rot_speed_z_syn1 = 66
|energy_max_syn1 = 415
|energy_max_syn1 = 415
|energy_regen_syn1 = 100.6
|energy_regen_syn1 = 101
|hull_max_syn1 = 3050
|hull_max_syn1 = 3050
|shield_max_syn1 = 6280
|shield_max_syn1 = 6280
|shield_regen_syn1 = 98
|shield_regen_syn1 = 108
|vision_radius_syn1 = 2500
|vision_radius_syn1 = 2500
|lock_time_syn1 = 2
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|synLevel_syn2 = 2
|max_speed_syn2 = 237
|max_speed_syn2 = 284
|max_speed_boost_syn2 = 284
|max_speed_boost_syn2 = 341
|acceleration_syn2 = 90
|acceleration_syn2 = 90
|acceleration_boost_syn2 = 180
|acceleration_boost_syn2 = 180
Line 91: Line 99:
|rot_speed_z_syn2 = 66
|rot_speed_z_syn2 = 66
|energy_max_syn2 = 415
|energy_max_syn2 = 415
|energy_regen_syn2 = 125.7
|energy_regen_syn2 = 126
|hull_max_syn2 = 3325
|hull_max_syn2 = 3325
|shield_max_syn2 = 6846
|shield_max_syn2 = 6846
|shield_regen_syn2 = 98
|shield_regen_syn2 = 108
|vision_radius_syn2 = 2500
|vision_radius_syn2 = 2500
|lock_time_syn2 = 2
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|synLevel_syn3 = 3
|max_speed_syn3 = 239
|max_speed_syn3 = 286
|max_speed_boost_syn3 = 286
|max_speed_boost_syn3 = 343
|acceleration_syn3 = 93
|acceleration_syn3 = 92
|acceleration_boost_syn3 = 185
|acceleration_boost_syn3 = 185
|boost_energy_cost_syn3 = 113
|boost_energy_cost_syn3 = 113
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|rot_speed_z_syn3 = 66
|rot_speed_z_syn3 = 66
|energy_max_syn3 = 415
|energy_max_syn3 = 415
|energy_regen_syn3 = 125.7
|energy_regen_syn3 = 126
|hull_max_syn3 = 3447
|hull_max_syn3 = 3447
|shield_max_syn3 = 7097
|shield_max_syn3 = 7097
|shield_regen_syn3 = 98
|shield_regen_syn3 = 108
|vision_radius_syn3 = 2750
|vision_radius_syn3 = 2750
|lock_time_syn3 = 2
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|synLevel_syn4 = 4
|max_speed_syn4 = 239
|max_speed_syn4 = 286
|max_speed_boost_syn4 = 286
|max_speed_boost_syn4 = 343
|acceleration_syn4 = 93
|acceleration_syn4 = 92
|acceleration_boost_syn4 = 185
|acceleration_boost_syn4 = 185
|boost_energy_cost_syn4 = 113
|boost_energy_cost_syn4 = 113
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|rot_speed_y_syn4 = 72
|rot_speed_y_syn4 = 72
|rot_speed_z_syn4 = 66
|rot_speed_z_syn4 = 66
|energy_max_syn4 = 428
|energy_max_syn4 = 427
|energy_regen_syn4 = 128.7
|energy_regen_syn4 = 129
|hull_max_syn4 = 3447
|hull_max_syn4 = 3447
|shield_max_syn4 = 7097
|shield_max_syn4 = 7097
|shield_regen_syn4 = 98
|shield_regen_syn4 = 108
|vision_radius_syn4 = 2750
|vision_radius_syn4 = 2750
|lock_time_syn4 = 2
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|synLevel_syn5 = 5
|max_speed_syn5 = 239
|max_speed_syn5 = 286
|max_speed_boost_syn5 = 286
|max_speed_boost_syn5 = 343
|acceleration_syn5 = 93
|acceleration_syn5 = 92
|acceleration_boost_syn5 = 185
|acceleration_boost_syn5 = 185
|boost_energy_cost_syn5 = 113
|boost_energy_cost_syn5 = 113
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|rot_speed_y_syn5 = 72
|rot_speed_y_syn5 = 72
|rot_speed_z_syn5 = 66
|rot_speed_z_syn5 = 66
|energy_max_syn5 = 445
|energy_max_syn5 = 444
|energy_regen_syn5 = 132.8
|energy_regen_syn5 = 133
|hull_max_syn5 = 3538
|hull_max_syn5 = 3538
|shield_max_syn5 = 7285
|shield_max_syn5 = 7285
|shield_regen_syn5 = 98
|shield_regen_syn5 = 108
|vision_radius_syn5 = 3000
|vision_radius_syn5 = 3000
|lock_time_syn5 = 2
|lock_time_syn5 = 2
<!-- Default bonus block -->
<!-- Default bonus block -->
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|energy_regen_mul = 25%
|energy_regen_mul = '''25%'''
|energy_regen_mul_synLvl = 2
|energy_regen_mul_synLvl = 2
|module_command_energy_cost_mul = 25%
|module_command_cooldown_mul = '''13%'''
|module_command_energy_cost_mul_synLvl = 4
|module_command_cooldown_mul_synLvl = 4
}}
}}
[[Category:Ships]]
[[Category:Jericho ships]]
[[Category:Fighter ships]]
[[Category:Command ships]]

Latest revision as of 15:59, 14 March 2024

Axe-XS
Accumulates 5% free experience

The maximum level of experience — 5

Survivability* 13013
Hull 3538
Shield 7285
Energy 444
Speed 286

Available from the beginning:
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Cooldown time for "Command modules" group modules reduced by 13%.


Equipment upon purchase
Weapons
Assault Railgun 2
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull

Special module


Buying price 0
Selling price 0



* All specifications are shown for the ship with the maximum level of experience (5) without equipment

General information

Faction: JERICHO
Class: Fighter
Role: Command
Rank: 2

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

To participate in the First Campaign, Technologists needed their own fighter, so they made their own version of the ship, which they called the "Axe-X S", based on the Bosco Family "Axe".

Attention! The ship is no longer in production.

Available equipment

Weapons
Singularity Cannon 4 Assault Railgun 2

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
25 55 -5 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 415 113 101 3050 6280 108 2500 2
2 415 113 126 3325 6846 108 2500 2
3 415 113 126 3447 7097 108 2750 2
4 427 113 129 3447 7097 108 2750 2
5 444 113 133 3538 7285 108 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 284 341 90 88 72 66
2 284 341 90 88 72 66
3 286 343 92 88 72 66
4 286 343 92 88 72 66
5 286 343 92 88 72 66



Ships
Interceptors Fighters Frigates Destroyers