'Stranglehold' complex: Difference between revisions

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(Balance 1.12.1)
(Balance 1.12.7a)
 
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==Description==
==Description==
:By '''30'''% increases the rate of fire, energy restoration, maximum speed, strafe and rotation speed by '''8''' sec.  
:By '''35'''% increases the rate of fire, energy restoration, maximum speed, strafe and rotation speed by '''8''' sec.  
:Also launches an ionized projectile in the direction of your aim. Upon being hit, the enemy's rate of fire, speed and maneuverability are limited by '''50'''% for '''8''' sec.
:Also launches an ionized projectile in the direction of your aim. Upon being hit, the enemy's rate of fire, speed and maneuverability are limited by '''50'''% for '''8''' sec.
:Projectile damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
:Projectile damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.

Latest revision as of 20:56, 2 July 2024

'Stranglehold' complex
'Stranglehold' complex

Type: Special module

For ship: Manul



Description

By 35% increases the rate of fire, energy restoration, maximum speed, strafe and rotation speed by 8 sec.
Also launches an ionized projectile in the direction of your aim. Upon being hit, the enemy's rate of fire, speed and maneuverability are limited by 50% for 8 sec.
Projectile damage depends on target size.

Characteristics

  • Damage (EM): 4000 dmg.
  • Explosion radius: 70 m.
  • Flight range: 2000 m.
  • Projectile speed: 1800 m/s
  • Maneuvering speed: 30 deg/s
  • Energy consumption: 250 en.
  • Recharge: 35 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions