Crystal reflex: Difference between revisions
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(Created page with "__NOTOC__ <div style="clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> <div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px"><font color=#FFFFFF>Appearance of the ship with special module <span style="color: #228B22;">Crystal reflex</span></font></div> <div style="...") |
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:An impenetrable shield envelops the ship for '''10''' sec. | :An impenetrable shield envelops the ship for '''10''' sec. | ||
:The shield absorbs all damage but consumes '''1''' point of energy per every '''13''' damage. The shield disappears if you run out of energy. | :The shield absorbs all damage but consumes '''1''' point of energy per every '''13''' damage. The shield disappears if you run out of energy. | ||
:While the shield is active, all absorbed damage is returned to all enemies in the radius of ''' | :While the shield is active, all absorbed damage is returned to all enemies in the radius of '''700''' meters around the ship. | ||
==Characteristics== | ==Characteristics== |
Latest revision as of 09:04, 25 July 2024
Type: Special module
For ship: Yith'Mor
Description
- An impenetrable shield envelops the ship for 10 sec.
- The shield absorbs all damage but consumes 1 point of energy per every 13 damage. The shield disappears if you run out of energy.
- While the shield is active, all absorbed damage is returned to all enemies in the radius of 700 meters around the ship.
Characteristics
- Host damage: 500 dmg.
- Energy consumption per sec.: 30 en./s.
- Recharge: 35 s.
Cost
- The special module is available immediately after building a ship.