Disintegrator circuits overload: Difference between revisions

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(Created page with "__NOTOC__ Disintegrator circuits overload|100px|left '''Type:''' Active module. '''Group:''' Long Range modules. '''For ranks:''' 13-17. '''For ship:''' Helios {{Long Range}} ==Description== :Upon activation, for '''20''' seconds the next direct hit from the disintegrator will cause the enemy to explode, dealing '''8000''' of kinetic damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; f...")
 
(No difference)

Latest revision as of 11:43, 25 October 2024

Disintegrator circuits overload
Disintegrator circuits overload

Type: Active module.

Group: Long Range modules.

For ranks: 13-17.

For ship: Helios

Description

Upon activation, for 20 seconds the next direct hit from the disintegrator will cause the enemy to explode, dealing 8000 of kinetic damage. Explosion damage depends on target size.
Reflected projectiles will not deal additional blast damage.
Blocks the use of the 'Tachyon Charge' module until the cooldown is complete.

Characteristics

Parameters Disintegrator circuits overload 17
Mk.1 Mk.2 Mk.3 Mk.4
Explosion radius 100 m.
Energy consumption 400 en. -30 en. -40 en. -30 en.
Recharge 33 s. -3 s. -6 s. -4 s.
Cost Manufacturing 1228500 2457000 5733000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions