Kinetic wave: Difference between revisions
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(Created page with "__NOTOC__ Kinetic wave|100px|left '''Type:''' Active module. '''Group:''' Gunship modules. '''For ranks:''' 7-9. '''For ship t...") |
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'''For ship type:''' [[Wolf-M]] and premium ships of the role {{Gunship}} | '''For ship type:''' [[Wolf-M]] and premium ships of the role {{Gunship}} | ||
==Description== | ==Description== | ||
:Warp-jumps forward. | :Warp-jumps forward (accelerates ship to '''700'''% of its maximum speed without afterburners) for '''2''' s. | ||
:Preparation takes '''1.5''' s. (with triple acceleration up to the speed of '''200'''% of the maximum speed). | |||
:The mechanics of the warp jump are described [[Microwarp engine|here]]. | |||
:All enemies in '''1500''' m. range from the end point temporarily lose control. | :All enemies in '''1500''' m. range from the end point temporarily lose control. | ||
==Characteristics== | ==Characteristics== | ||
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|-align="center" | |-align="center" | ||
|Recharge | |Recharge | ||
| | | 58 s. | ||
| - | | -1 s. | ||
| - | | -1 s. | ||
| - | | -1 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost |
Latest revision as of 21:09, 5 November 2024
Type: Active module.
Group: Gunship modules.
For ranks: 7-9.
For ship type: Wolf-M and premium ships of the role
Description
- Warp-jumps forward (accelerates ship to 700% of its maximum speed without afterburners) for 2 s.
- Preparation takes 1.5 s. (with triple acceleration up to the speed of 200% of the maximum speed).
- The mechanics of the warp jump are described here.
- All enemies in 1500 m. range from the end point temporarily lose control.
Characteristics
Parameters | Kinetic wave 9 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Active time (debuff) | 0,7 s. | +0,3 s. | +0,3 s. | +0,2 s. |
Energy consumption | 200 en. | |||
Recharge | 58 s. | -1 s. | -1 s. | -1 s. |
Cost | Can be picked up from destroyed enemies in the zone Water Harvest | 94500 | 189000 | 441000 |