Triple algorithm: Difference between revisions

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(Created page with "__NOTOC__ Triple algorithm|100px|left '''Type:''' Special module '''For ship:''' Scylla {{Engineering}} ==Description== :Redistributes e...")
 
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==Description==
==Description==
:Redistributes energy flows in ship systems. The module works in several modes:
:Redistributes energy flows in ship systems. The module works in several modes:
*'''Restore mode'''
*'''Restore mode''' [[File:Triple algorithm.png|50px|link=]]
:Main weapons restore up to '''1500''' hull pts. to allied ships on hit. The damage is reduced to '''50'''%.
:Main weapons restore up to '''1500''' hull pts./s. to allied ships on hit. The damage is reduced to '''50'''%.
*'''Defence mode'''
*'''Defence mode''' [[File:Triple algorithm-defence.png|50px|link=]]
:Hull and shield resistance increases by '''50''' pts.  
:Hull and shield resistance increases by '''50''' pts.  
:Additionally increases damage by '''10'''% and resistance by '''10''' pts. for each enemy within a '''2000''' m. radius (but not more than 3).
:Additionally increases damage by '''10'''% and resistance by '''10''' pts. for each enemy within a '''2000''' m. radius (but not more than 3).
:Module active range is reduced by '''50'''%.
:Module active range is reduced by '''50'''%.
*'''Boost mode'''
*'''Boost mode''' [[File:Triple algorithm-boost.png|50px|link=]]
:Speed is increased by '''30'''%.  
:Speed is increased by '''30'''%.  
:The ship's shield and hull resistance to damage is reduced by '''20''' pts.
:The ship's shield and hull resistance to damage is reduced by '''20''' pts.
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==Characteristics==
==Characteristics==
*'''Energy consumption:''' 120 en.
*'''Energy consumption:''' 120 en.
*'''Recharge:''' 0.5 s.


{{Eqbar}}
{{Eqbar}}


[[Category:Special modules]]
[[Category:Special modules]]

Latest revision as of 21:25, 29 January 2024

Triple algorithm
Triple algorithm

Type: Special module

For ship: Scylla



Description

Redistributes energy flows in ship systems. The module works in several modes:
  • Restore mode
Main weapons restore up to 1500 hull pts./s. to allied ships on hit. The damage is reduced to 50%.
  • Defence mode
Hull and shield resistance increases by 50 pts.
Additionally increases damage by 10% and resistance by 10 pts. for each enemy within a 2000 m. radius (but not more than 3).
Module active range is reduced by 50%.
  • Boost mode
Speed is increased by 30%.
The ship's shield and hull resistance to damage is reduced by 20 pts.


Characteristics

  • Energy consumption: 120 en.
  • Recharge: 0.5 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions