Artillery beam disintegrator: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Balance 1.12.7a)
 
(3 intermediate revisions by the same user not shown)
Line 11: Line 11:
:The ship lands down on the surface, the distance to which should be no more than '''350''' m. The landing angle - no more than '''45''' degrees.  
:The ship lands down on the surface, the distance to which should be no more than '''350''' m. The landing angle - no more than '''45''' degrees.  
:If the module is activated far from the surface, landing waiting mode [[File:Landing waiting.png|50px|link=]] is activated: when the ship is near surface, it will land immediately.
:If the module is activated far from the surface, landing waiting mode [[File:Landing waiting.png|50px|link=]] is activated: when the ship is near surface, it will land immediately.
:Landing increases hull resistance to all types of damage by '''45''' pts.  
:Landing increases hull resistance to all types of damage by '''80''' pts.  
:After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: '''1500''' pts. to frigates and '''15000''' pts. to destroyers.  
:After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: '''1500''' pts. to frigates and '''22500''' pts. to destroyers.  
:Damage depends on the level of the main weapon installed on the ship.
:Damage depends on the level of the main weapon installed on the ship.
:Take-off makes you invulnerable for '''1,5''' s.
:Take-off makes you invulnerable for '''1.5''' s.


==Characteristics==
==Characteristics==
*'''Damage (thermal):''' 4500 dmg.
*'''Preliminary shot damage (thermal):''' 2 ticks of 450 dmg.
*'''Preliminary shot duration:''' 0.6 s.
*'''Main shot damage (thermal):''' 4500 dmg.
*'''Rate of fire:''' 30 rounds/min
*'''Disintegrator turn rate:''' 1120 deg./s.
*'''Firing range (max.):''' 12000 m.
*'''Firing range (max.):''' 12000 m.
*'''Energy consumption:''' 150 en.
*'''Energy consumption:''' 150 en.
*'''Recharge:''' 10 s.
*'''Recharge:''' 5 s.


{{Eqbar}}
{{Eqbar}}


[[Category:Special modules]]
[[Category:Special modules]]

Latest revision as of 21:33, 2 July 2024

Artillery beam disintegrator
Artillery beam disintegrator

Type: Special module

For ship: Gungnir



Description

The ship lands down on the surface, the distance to which should be no more than 350 m. The landing angle - no more than 45 degrees.
If the module is activated far from the surface, landing waiting mode is activated: when the ship is near surface, it will land immediately.
Landing increases hull resistance to all types of damage by 80 pts.
After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: 1500 pts. to frigates and 22500 pts. to destroyers.
Damage depends on the level of the main weapon installed on the ship.
Take-off makes you invulnerable for 1.5 s.

Characteristics

  • Preliminary shot damage (thermal): 2 ticks of 450 dmg.
  • Preliminary shot duration: 0.6 s.
  • Main shot damage (thermal): 4500 dmg.
  • Rate of fire: 30 rounds/min
  • Disintegrator turn rate: 1120 deg./s.
  • Firing range (max.): 12000 m.
  • Energy consumption: 150 en.
  • Recharge: 5 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions