Combat reconstructor: Difference between revisions
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(Balance 1.10.2) |
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==Description== | ==Description== | ||
:Upon | :Upon activation, for '''8.5''' sec., enemy ships in a '''750''' m. radius receive thermal damage depending on their size. | ||
:'''110'''% of the damage received while the module is active | :'''110'''% of the damage received by ship hull while the module is active is used to regenerate hull. | ||
==Characteristics== | ==Characteristics== | ||
{| class="wikitable" width="63%" align="center" | |||
!rowspan="2" width="20%"|Parameters | |||
!colspan="4" |Ranks | |||
|-align="center" | |||
!9-10 | |||
!11-12 | |||
!13-14 | |||
!15 | |||
|- | |||
|-align="center" | |||
|DPS to interceptors and fighters (thermal) | |||
| 1360 dmg./s. | |||
| 1360 dmg./s. | |||
| 1440 dmg./s. | |||
| 1540 dmg./s. | |||
|- | |||
|-align="center" | |||
|DPS to frigates (thermal) | |||
| 1640 dmg./s. | |||
| 1640 dmg./s. | |||
| 1720 dmg./s. | |||
| 1820 dmg./s. | |||
|- | |||
|-align="center" | |||
|DPS to destroyers (thermal) | |||
| 1920 dmg./s. | |||
| 1920 dmg./s. | |||
| 2000 dmg./s. | |||
| 2120 dmg./s. | |||
|- | |||
|-align="center" | |||
|Host damage | |||
| 610 dmg. | |||
| 670 dmg. | |||
| 740 dmg. | |||
| 810 dmg. | |||
|- | |||
|-align="center" | |||
|Energy consumption | |||
| 61 en. | |||
| 67 en. | |||
| 74 en. | |||
| 81 en. | |||
|- | |||
|-align="center" | |||
|Recharge | |||
| 40 s. | |||
| 38 s. | |||
| 36 s. | |||
| 35 s. | |||
|- | |||
|} | |||
==Cost== | |||
:To learn a special module in the ship tree, you need: | |||
*4 Alien fighter structure | |||
*2 Crystal cascade | |||
*2 Crystal storage | |||
*6'628'000{{CR}} | |||
*298'100 {{SYN}} | |||
{{Eqbar}} | {{Eqbar}} | ||
[[Category:Special modules]] | [[Category:Special modules]] |
Latest revision as of 11:43, 3 January 2024
Type: Special module
For ship: Thar'Ga
Description
- Upon activation, for 8.5 sec., enemy ships in a 750 m. radius receive thermal damage depending on their size.
- 110% of the damage received by ship hull while the module is active is used to regenerate hull.
Characteristics
Parameters | Ranks | |||
---|---|---|---|---|
9-10 | 11-12 | 13-14 | 15 | |
DPS to interceptors and fighters (thermal) | 1360 dmg./s. | 1360 dmg./s. | 1440 dmg./s. | 1540 dmg./s. |
DPS to frigates (thermal) | 1640 dmg./s. | 1640 dmg./s. | 1720 dmg./s. | 1820 dmg./s. |
DPS to destroyers (thermal) | 1920 dmg./s. | 1920 dmg./s. | 2000 dmg./s. | 2120 dmg./s. |
Host damage | 610 dmg. | 670 dmg. | 740 dmg. | 810 dmg. |
Energy consumption | 61 en. | 67 en. | 74 en. | 81 en. |
Recharge | 40 s. | 38 s. | 36 s. | 35 s. |
Cost
- To learn a special module in the ship tree, you need: